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Zmotive last won the day on June 9 2017

Zmotive had the most liked content!

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About Zmotive

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    R20 Studio

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  1. Zmotive


    Proper symmetry modeling is probably now a Top 3 level request, given that we've received the nodal materials and MoGraph updates. In terms of "the things most in need of attention," symmetry workflow is right up there. Since the viewport / object management overhaul everyone wants — which I think most people would agree is #1 — probably will not and cannot happen in a single release, it's tough to argue against the idea that the Top 2 needs are improved UV workflow and tools, and improved symmetry workflow. R21 that offers major improvements in those two areas + further limited scope updates to viewport (continue improving multi-instance performance) and nodal materials (SSS stands out as the thing to add next), would be a game-changer for a lot of people and probably win back a few defectors (and earn a few converts). Trying to work with third party tools like 3D Coat or Zbrush as a supplement to C4D in these areas, it's not great — the UIs are so different that it can be pretty jarring. Ultimately the two major items above amount to "don't make me leave C4D just to finish core workflow tasks."
  2. Zmotive

    A bunch of proposals to improve C4D

    Do I guess correctly that you are coming from a different 3D environment? :) You should submit a request to join MAXON's beta team; you've obviously willing to put in the details on the reporting side. Not only would you probably provide some perspective from other workflows but you would also learn why MAXON chose to do certain things they way they did.
  3. Probably it would depend on how you connect it to the host computer and set it up but yes I think that should be possible. That said I've never set up PC render nodes so I may be wrong.
  4. Zmotive

    Navie Effex Gone?

    Unless the people who uploaded it are Insydium, I doubt that it's legal. Someone probably had a copy from before the sale of the technology and posted it again when a friend or someone else requested they do so. That's just a guess though.
  5. Zmotive

    R20 About dialog easter egg

    "While this 'answer of answers' functions it is fundamentally flawed, thus creating unchecked systemic anomolies in ProRender..." Besides my high school geometry teacher was a real-life leprechaun and assured us anytime we were unsure of a solution, that "the answer is 6." Never seemed to work on the quizzes though. Maybe MAXON is onto something with this 42 business.
  6. Zmotive

    R20: Install / Setup Questions Thread

    Permission fix didn't do anything so decided to delete all things MAXON and start over again. I think I figured out the R19 part. The installer must've defaulted to "This User" instead of "All Users" or I accidentally hit an arrow key or something that caused that to switch. Hopefully the clean re-install (with permanent serial to start) will help. [Welp batting .500 on this day. That solved the unregistered message but not the Allow / Deny network access thing. Checked the Firewall settings C4D is in there with the green light. Not sure what else would cause that to persist from session to session but minor annoyance I guess.]
  7. So a couple odd behaviors I don't recall seeing before. Normally when I receive a download link for a new installer, I run that, use the temporary serial number, register with MAXON and wait for the new permanent serial. When I get that I "Personalize" the app and the "Unregistered License" thing goes away thereafter. However after following this with R20, it goes away but then on each successive launch it comes back. Also I cannot seem to permanently allow C4D to access Network Connections, it asks every time I launch. Do you guys also "re-register" after receiving your permanent password? Shouldn't be necessary but maybe I'm missing something. Another strange thing is I had R19 going fine including registered and not constantly relaunching as unregistered and asking for network permissions, and weirdly the only difference: the installer did not put it in the main macOS Applications folder but the user Applications folder. I've never see a MAXON installer put the app in the user applications folder. Has anything changed WRT the default recommended install location from MAXON or registration process? Any reason to think R19 install and R20 are conflicting / maybe sharing preferences or something? Doesn't look like it to me / everything seems to be in its place.
  8. Zmotive


    Purely anecdotal using people in the most populous C4D forums as a cross-section of the larger community. Basically the trend I noticed comes from this and other forums. But not scientific by any means nor any guarantee the trend holds (I think it probably won't). Hope not, anyway. :)
  9. Zmotive


    Yeah I would think the CAD import improvements are the main thing, possibly nodal materials depending on what you like to render with. Works with Physical Renderer in C4D, but not sure which third party renderers if any. Instances improvements could come into play for things like grass, trees, stones, shag carpet, etc. Possibly motion tracking if you're adding elements to a recorded scene of an existing structure?
  10. Zmotive


    Seems like a trend started with R16, where every other version there's a large contingent of people who decide not to renew. Many people followed the R16, R18, and now R20 upgrade path (seems like). But perhaps with the new core being complete, there's a good chance R21 breaks the cycle and continues with a mix of big modernizations and substantial expansions of existing feature-sets, like we see in R20.
  11. Zmotive

    Cinebench Update?

    While I understand what you're saying about the hardware, the other part of what you're saying doesn't make a lot of sense. Part of what a benchmark does, is provide a means of estimating how a given hardware setup will perform with a certain type of rendering software (in this case the R15 OpenGL viewport engine — or a version of it). Either way, obviously the benchmark doesn't say anything about how a given C4D command or tool performs. Maybe there is a bad assumption on my part, which is that Cinebench is basically emulating the R15 OpenGL viewport. In other words they create a reference scene with a certain number of polygons, reflective materials and so forth and let it run using the same R15 viewport engine. And the better your OpenGL hardware, the better your frame rate will be. My initial thought was, IF that is the case, and IF the OpenGL viewport in R19+ is substantially different (or is slowly becoming substantially different with each iteration), at some point the engine in Cinebench needs to be updated. Otherwise you could say that today's scores are still valid relative to yesterday's scores (hardware), but not valid as a measure of how your hardware would perform with today's OpenGL viewport. Right? Or is it the case Cinebench really has no ties to what we use in C4D, other than the name? If that's the case then I retract my concern, but do agree with hvanderwegen's comments above in principle. Again I don't consider Cinebench to be any kind of big priority. I asked mostly out of curiosity as I've been testing GPUs lately and got to thinking about all this stuff.
  12. Zmotive

    R20 Node Material render test

    My thought was possibility that he used a third party renderer, but I'm not sure if that is feasible without the render-devs updating their apps to support R20 nodality (aka noderificality, node-itude, etc)
  13. Zmotive

    R20 Node Material render test

    Two questions: 1) Is that the green body color for the "Compose Color A" pedal? Seems darker than all the green pedals but I'm guessing there's some type of lighting impact that brightens it up. 2) This scene rendered in R20 Physical Renderer?
  14. Zmotive


    Where can we find the "Nodes Like You're 15" video? I prefer 3x as much detail and also some irrational rage and emotionality. ; ) Seriously, thanks for posting these videos in general. Something for everyone.