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jonmoore

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jonmoore last won the day on May 8 2016

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  • First Name
    Jonathan
  • Last Name
    Moore
  • C4D Ver
    19.024 Broadcast
  • Location
    United Kingdom
  • Interests
    Design/Architectural Visualisation

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  1. Cinema 4D R19 Service Pack 2 Available

    This isn't a complaint as such but I am aware that my clients will be upset if Houdini Engine support is still stuck at 16.0.633. This spring update usually updates the Houdini Engine support to the a newer version and 16.5 has been out a very long time. It wouldn't be so bad but Maya, Max, Unity and UE are updated every single day with Houdini's daily builds. Now I understand that because MAXON update the Houdini Engine support themselves rather than it being something provided by SideFX but MAXON shouldn't make such a big deal about Houdini Engine support if they can't at least provide support for the latest Houdini Engine production builds, never mind the daily builds.
  2. I'm due to get a large particle sim from a client created in X-Particles which I need to bring into Houdini. The problem I have is that they keep on sending monolithic .abc files (the whole sequence in a single .abc file). Does anybody know if it's possible for the C4D Alembic exporter to output the Alembic cache as a sequence of .abc files? This is far friendlier for rendering on the farm as the renderer only has to stream the point cloud on each individual frame. Many thanks in advance.
  3. C4D future info & development

    With you there Brian. The bit that makes Maya a threat to C4D isn't MASH itself. The MASH plugin has been available for the last three years and hasn't put a dent in MAXON's Broadcast customer base. But MASH deeply integrated with Maya's excellent simulation suite is a very powerful combination. I've been saying this for a long time, C4D is pretty much a hub application these days (the R17 launch film pretty much confirmed that) relying on the big guns of Arnold, X-Particles, Forrester, Houdini Engine etc. When you do the math Maya is not only competing with C4D for motion graphics customers on a functional perspective but it's actually the wise financial decision too. Especially considering Arnold will by bundled with Maya (most likely in the autumn after Siggraph when Maya 2017 is meant to launch) Yesterday I suspected that Maya 2017 wasn't ready for launch at NAB (hence it being a further extension release) but on reflection I think it's a purposeful strategy by Autodesk to not only steal Maxons thunder on their home turf (NAB) but to be ready to deliver some heavy punches at Siggraph too when C4D traditionally has room to launch it's offering at least 3 months after the other main players in the DCC field. And let's not forget Houdini is becoming ever more 'artist friendly' and many C4D artists have tasted a few scrumptious morsels of Houdini via Indie and Engine and may be ready to step over full time to Houdini or use Houdini in tandem with Maya instead. I'm sure it's too late for MAXON to change what they're presenting in August but at the very least they need to present a very compelling roadmap. And judging by the openness of the 'corporate blog', that doesn't seem the most likely of situations. A lot of studios I work with rely on C4D to earn their crust, so this isn't an occasional passer by attempting to stir the porridge. I seriously believe MAXON have a battle on their hands.
  4. Hole in sphere

    The latest version does slide the points as is demonstrated in this video (perfect circles with no smoothing/deformation issues). But always good to know the manual way too if that's what floats your boat. https://www.youtube.com/watch?v=q55_MbdyB_8
  5. Hole in sphere

    The plugin I linked too automates the excellent approach suggested by @RokenPrice.
  6. Hole in sphere

    This plugin can be handy and is very similar in concept to the 'perfect circle' script by Seneca that's popular with Modo users. http://coffeestock.boo.jp/Blog/?page_id=172 The site's in Japanese (auto translate if you're using Chrome) but the plugin functions in English and is rather nifty.
  7. Fusion 8 Beta

    No more VMware Fusion to run Fusion on a Mac -

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