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bentraje

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About bentraje

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    Life in
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    Keyframes
  • C4D Ver
    17 Studio

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  1. Hi Vozz, Try this kind of traffic: It would be a feat. Anyway, what plug-in are you using for the traffic?
  2. Copy Pasting Mocap Keyframes

    Hi @acslatenor. Re: I'm just hesitant to have to alter those joints and weights after paying someone and them saying Yea, I get what you are saying but there seems to be a problem with the joint orientation of target skeleton (warped mount). They don't see to coincide with the source skeleton (one with mocap). They might be the same hierarchy but if they don't have the same joint orientation then it will not work. Do you have the default/neutral pose of both source and target skeleton? That way you can compare it properly. RE: doing all the work in Maya but he says he tested the animations and they work. Are the retargeted mocap working for him? Do you have a screencap? RE: Maya is less strict about exact skeleton hierarchies?? I worked in Maya and C4D. And more or less they have the same nuisance with hierarchy. For now, just retrieve the default/neutral pose of the mocap skeleton. And I'll take a look at it.
  3. Copy Pasting Mocap Keyframes

    The copy paste in Maya referred previously is probably an ATOM workflow. You can perhaps search an equivalent in C4D in the web.
  4. Copy Pasting Mocap Keyframes

    Yes, the motion clip should do the trick. But you have to fix your weighting and joint placement. You can see a sample here. RE: And how to apply them?.. I obviously don't know much about motionclip There are resources in the web. Rectro's Mixamo workflow also works (as it deals with motion clip). Please don't come back empty handed. RE: I can only "retarget" and have no success at copy pasting which is what I would like to try Retargeting is in a sense copy-pasting. It's just not a simple two way process. (copy then paste). Also, retargeting is a fundamental process in mocap workflow. Learn to deal with it.
  5. I think you need to change your lighting. In your reference, there is two source of light. In your work, there is only one.
  6. Thoughts on Rigging a Dog

    If you can, rig it yourself. The quadruped preset in C4D is a bit complicated to be retargeted.
  7. Time to make some things right! PLEASE READ

    HI Igor. There seems to be no donation page. The link you sent goes to a download/buy page.
  8. Spline Rigging Rotation Error

    By any chance, are you going for a rubber hose look. Have you looked at this?
  9. Am I allowed to do this...

    Ditto on HSrdelic. Not to break your will but just to keep it in perspective, selling of models is actually a pretty competitive market. The model should be niched, modeled well and UVed better. If you just made it in Cinema4D, I highly doubt that it was UVed well enough. Just my cent. Good luck!
  10. Database of Freelancers

    Just sent an email :)
  11. Know a Whale

    You really are inspiring. Thanks for sharing mate!
  12. Control attributes via keyboard shortcut

    Cool! Thanks for the heads up. Might come in handy soon :)
  13. Control attributes via keyboard shortcut

    Nice. Currently using a programmable mouse and it is such a delight to use. Though what do you mean by "POS" in the POS keyboard? Can't seem to get a decent info off the web :(
  14. Custom Library Previews

    Hi. Have you tried this? See image below: https://www.dropbox.com/s/m5sacqaiq0sqozn/2018-04-23_20-36-00.jpg?dl=0
  15. Control attributes via keyboard shortcut

    Interesting idea. How do you intend to make "simple hardware control surface"? You mean creating an entirely new keyboard right? Anyway, with regard to animation, what I use is a script that selects the object by name. It goes something like this import c4d from c4d import gui #Welcome to the world of Python def main(): name = "cube" if doc.SearchObject(name)==None: return obj = doc.SearchObject(name) doc.SetSelection(obj,mode=c4d.SELECTION_NEW) c4d.EventAdd() if __name__=='__main__': main() If you want to modify its parameters, it would be something like this. (i.e. modifying the Y position by 300cm) import c4d from c4d import gui #Welcome to the world of Python def main(): name = "cube" if doc.SearchObject(name)==None: return obj = doc.SearchObject(name) doc.SetSelection(obj,mode=c4d.SELECTION_NEW) obj[c4d.ID_BASEOBJECT_REL_POSITION,c4d.VECTOR_Y]=300 c4d.EventAdd() if __name__=='__main__': main()

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