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bentraje

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About bentraje

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    Cafe Regular

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  • First Name
    Life in
  • Last Name
    Keyframes
  • C4D Ver
    17 Studio

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  1. bentraje

    Freelance 3D modeler

    Hi @iacdxb I tried sending a PM but it seems like you can't receive any messages in the forum.
  2. bentraje

    Folding Box Rig

    Just checked the file. You have not skinned it properly. More often than not, the automatic skinning will not fit your needs. Not only in C4D but to any software. Just manually skin/weight your model.
  3. bentraje

    C4D Cafe - Steam Punk Project

    Thanks! Looking forward :)
  4. bentraje

    C4D Cafe - Steam Punk Project

    Hi, Not that much but here is what I thought of one of the lab experiments. I started with this as I was thinking of such scene last year, and I was wondering if I can incorporate it in this project. I'm just not sure how to incorporate the "steam punk" element except for the gears at the background. Let me know what you think.
  5. bentraje

    Free C4D trainings / Important Cafe news

    Thanks for sharing!
  6. bentraje

    330 Free Chinese Patterns for Cinema 4D

    This is a gold mine! Thanks for sharing. Have a great day ahead!
  7. bentraje

    Python not backwards compatible in C4D

    Hmmm. That's weird. Can I confirm, you fixed the issue by just copy pasting text without modifying anything?
  8. I think you are referring to a "Pass" Render. Say a particle pass. If so, the x-particles video documentation should do the trick. Unfortunately, I don't own x-particles but I did see a demonstration of it. So I know it is possible
  9. "copy the weights from one vertex to many other vertices" 1 ver to many verts. I think its already feasible on the weight manager. "to paste the row of weights from the source vertex into the rows of weights of all the target vertices at once." This is a bit tricky. AFAIK there is not a single command for this. For one, the row of weights must have the same number of vertices for the row of heights. What are you trying to achieve exactly? Might have a different solution
  10. "copy the weights from one vertex to many other vertices" 1 ver to many verts. I think its already feasible on the weight manager. "to paste the row of weights from the source vertex into the rows of weights of all the target vertices at once." This is a bit tricky. AFAIK there is not a single command for this. For one, the row of weights must have the same number of vertices for the row of heights. What are you trying to achieve exactly? Might have a different solution
  11. bentraje

    C4D Cafe - Steam Punk Project

    Hi Igor I sent an email but I got no response. Does this mean its the slot is full? No worries I understand. I just want to clarify.
  12. bentraje

    C4D Cafe - Steam Punk Project

    Sounds good! Sent an email the other day. Looking forward! :)
  13. bentraje

    C4D Cafe - Steam Punk Project

    Looks interesting. I'd be happy to share my knowledge on character rigging as an occasional forum user. Looking forward!
  14. bentraje

    Scene gravity issues

    You need to conform your solved camera to the world orientation (i.e is Y up) to have an appropriate dynamic/physics. Just group everything in your scene in a null and rotate your null accordingly. Done! This should not cause any problem to the footage reference since it is attached to the camera mapping. That is of course you did it properly. Good luck!
  15. To put things in perspective, all other softwares (Maya, 3ds Max and blender) are like that (i.e. you have rerig if you modify something that affects the underlying skeleton). Also, rigging is 20% initial rigging and 80% rerigging. So don't fret too much if you are doing rerigging. It's totally normal and I do it a lot.

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