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Posts posted by bentraje

  1. Hi @Rectro

    Thanks for the confirmation. So I guess there is currently no decent option in C4D, even on plug-in. 

    RE: nobody has come up with a new retopo plugin or software as Topogun 
    Once Maya acquired the Modelling Toolkit (a separate plugin), there was no need to use Topogun. 
    Afterwards, 3DS Max also overhauled its modelling snapping algorithm (i.e. more like shrink wrap but again real time). 
    And Blender got helpful plug-ins to help on topology (although, paid). 

    I've used Topogun before and I agree it was a zen to work with. I particularly like the black and blue edge and polygon shading. 

  2. @teknow

    Thanks! Will look it up. I initially thought animation nodes are for mograph stuff only so I didn't try to bother.
    What I was aiming to do is to create driver and driven relationship using python as the usual driver/driven editor is a bit cumbersome for multiple objects. It's hard to maintain. 

  3. Hi Cerbera, 

    I tried the HB Modelling at one point, as I remember, it's also not interactive. It still uses C4D's shrink wrap deformer and just automates the switching on and off. 

    It's hard to position some points since when you turn the deformer back on, it may nudge to other position. 

    Yea, I don't mind buying other plug-in if a solution exist. 

    Currently, I have to go to Maya or Blender for this process. 

  4. @teknow

    Off topic. Do you all have a community section for C4D users learning Blender? 
    There's this thread of course, of which you participated, but it's hard to ask questions on one single thread. 

    I still use C4D on my personal project but I did get to use Blender (when 2.80 was released) because one of my clients is moving/using to Blender. 

    So far, what I don't like about Blender is lack of "official" support. I tried asking if I donate, do I get an official support. And the answer is not really. It's probably on the higher tier donation. 

    Community support is fine but when you are in a production where you need response within 24 hours, support is really a must. 

    RE: Cycles
    Indeed, this render engine is a real contender. Not as fast as Redshift (of course since RS is unbiased) but you get a high quality render with GPU power. And with RTX coming along, it is said to be 30-40% more faster. 

    RE: Cycles4D
    The bummer with the C4D port is because there is no API for the nodes. And there is no details when and what specific features are going to be ported soon. My subscription is going to end soon and I don't see renewing with nothing to look forward.  

    RE: Octane FREE on Blender
    Correct me if I'm wrong but Octane is Free on Single GPU  hardware in Blender. 


  5. Hi @akkanein

    This kind of set-up is somewhat outdated, as Simon said in passing in a podcast as you can create the same effect using fields. 
    Search "Growth Propagation or Reaction Diffussion in C4D". 

    That said regarding manipulating vertex map, check the Xpresso Presets. There are sample python scripts to manipulate vertex maps. 

    Sorry can't be more help than that.

  6. Have you tried doing an up vector constraint alongside the IK Spline?
    The thing is you almost always need an up vector constraint to stabilize any kind of twist not only for c4d but for other software as well unless the twist is just a clear direct 1 to 1 set-up, which IK Spline is not by the way. 

  7. I'm only using Redshift Demo 2.61 so I can't confirm it myself, but here's a recent thread in FB:

    Maybe you are using volumetric and automatic sampling

    Saul Espinosa: 



    You mean automatic sampling right 😉 , not super sampling.

    Indeed there is a problem with the algorithm where it is generating hot fireflies in VDB volumes, I reported that a few days after the release. Rob mentioned that it is a problem and he will be addressing it when they do a second pass of the auto sampling algorithm.

    But first he has to finish the shader core re-write as it will also influence how the automatic sampler works.



  8. @Sreckom
    "Why would not you pay upgrade every year like you did so far? Is that option not available now?"

    Correct me if I'm wrong but MAXON hasn't release any info about this (that's why it is soooooooooo frustrating). 
    Currently, it is not possible since there are no longer maintenance program which was the previous upgrade. 

    There were unconfirmed details in the forum that MAXON will continue with the "upgrade" perpetual license but at 30% more price increase than before. Basically, to force you to use subscription, instead of the perpetual. (Equally frustrating)

    I'd like to be proven wrong but that's the extent of my knowledge currently. 

    It doesn't help either that my reseller (a Singaporean company, in my case) is no longer operational. So, I'm not sure where to rely now. 

  9. "Not possible in C4D". 
    Natively. Same goes with Maya and Blender. 
    3ds Max can mirror animation but only through the biped system and not the vanilla joints

    That said, C4D with the help Python can do the job (Same goes with Maya and Blender. )
    The logic is fairly simple. It just requires several codework and debugging so it can't be done in one sitting. 

    If you are in a pinch, just have a trial of Motion Builder. No cost. Get it then get out.

  10. @Intenditore

    "Despite there is such page, I'm feeling like nobody is reading and nobody is interested in any thoughts from users anymore. "

    Same sentiment. I really feel like nobody is reading the submitted suggestions. 
    Even a suggestion for "a better suggestion system" takes time to implement despite the fact that it is independent of the software. 

    One of the feature I like to be implemented is to track the suggestions I submitted. I feel like I have been submitting redundant feature request. 

  11. @phildoooo

    RE:  cant work out how to paste the whole code her
    Uhm. Just copy and paste it? There's also a code icon in the post panel UI that allows you to format the code. 

    RE: go through the list naming in hierarchy
    Luckily for you, there is already an existing resource for down. 
    This should cover majority of what you need.

    Also. "Python. Hi Am New" is not a helpful title. 
    Please rename it. 

    Good luck.

  12. I have no concrete input but I share the sentiment on this:

    "I feel a bit stupid as the math just does not add up. " 
    "There is no way I would ever give up my perpetual license that's for sure for 2-3 hundred in savings. "

    Yea, I mean I don't get what MAXON was trying to achieve.
    But when I did the math, there is no way the offered discount adds up to your perpetual license.
    It's been awhile now, but it doesn't even amount to 30% of total payment for perpetual license, correct me if I'm wrong. 
    It's offending. It's obscene. Especially when I bought my own personal copy just last year.  

    In addition, I don't get what's the problem of just having them run side by side (i.e. continuing perpetual up to R22, R23, R24 and the subscription). 
    Same way Houdini and Substance are doing. 

    Anyway, thinking all about it now makes me frustrated. 

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