Jump to content


New Member
  • Content Count

  • Joined

  • Last visited

Community Reputation

0 Poor

Contact Methods

  • Website URL

Profile Information

  • First Name
  • Last Name
  • C4D Ver
    R20.026 Studio
  • Location
    Copenhagen, Denmark
  1. Thanks for the quick reply & explanation @Cerbera. I will have to get used to this then...
  2. Just transitioned from R16 to R20 and I noticed that when I do a Connect + Delete on objects, the pivot of the newly created merged object is in the center of the previous meshes. I'm used to the pivot of the merged object being set to the top-most object in the hierarchy (before Connect + Delete) and I'd really like that back, somehow. Edit: I know I can do this by dropping the top object in a null that's at the same pos&rot and Connect + Delete then, but I'd prefer to skip this step altogether. Is this the new way in R20? Is this a setting I can set somewhere? Thanks in advance!



C4D Cafe is the largest CINEMA 4D community. We provide facilities for discussion, showcasing and learning our favorite software :) Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, get your own private messenger, post status updates, manage your profile and much more. If you need to find solution to your problem or otherwise ask for help, Cafe is the right place.
  • Create New...