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    Copenhagen, Denmark
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Cinema 4D Information

  • C4D Version
    R20.026 Studio
  1. Thanks for the quick reply & explanation @Cerbera. I will have to get used to this then...
  2. Just transitioned from R16 to R20 and I noticed that when I do a Connect + Delete on objects, the pivot of the newly created merged object is in the center of the previous meshes. I'm used to the pivot of the merged object being set to the top-most object in the hierarchy (before Connect + Delete) and I'd really like that back, somehow. Edit: I know I can do this by dropping the top object in a null that's at the same pos&rot and Connect + Delete then, but I'd prefer to skip this step altogether. Is this the new way in R20? Is this a setting I can set somewhere? Thanks in advance!
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