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jesgreenberg

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  • First Name
    Jesse
  • Last Name
    Greenberg
  • C4D Version
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  1. Is there a way to precisely center a polygon UV in the texture? It is for a menu button using Frontal Projection that I need to be perfectly aligned to the middle of the texture for correct skinning. The closest thing I can find so far is using "Optimal Mapping" I can get it aligned to the top then guessing how far to move it down with transform.
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