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Everything posted by imashination

  1. Everyone seems to have missed the obvious question, whats in your background? eg. is there possibly a giant sphere wrapped around your project, blotting out the sky? If you upload the c4d project we can take a look
  2. multipass renders are always in linear colour space, this is why the images look washed out afterwards. In your post editing software you need to interpret the image as linear, by default most apps assume incoming files already have srgb colour spaces. For after effects, right click the footage, edit the interpret settings and under colour management, set it to on. For photoshop, run the edit>assign profile command
  3. With that system, stick with a cpu based render engine. Redshift and octane are gpu engines, your gpu simply isn't suitable for 3D rendering. As a beginner, stick with standard or physical render engine that are built in.
  4. Locked in a house with a ton of spare time? wow! Me too! Have a free introduction to Octane 2020 video: https://www.youtube.com/watch?v=O-Q56er2aQ8 If you want more there's 5.5 hours hours in total here https://www.3dfluff.com/video/octane2020/ Use the code "toiletroll" for 25% off this week.
  5. 750watts for those 2 gpus will likely work but is cutting it close. As already mentioned, bump another 100 watts to be on the safe side. On the gpu memory, keep in mind the memory wont stack in most cases. The 2070 supers have 8gb, that doesnt mean you get the capacity of 16gb though. The 2080ti however has 11gb of usable memory. the NV link is supposed to do this but it is another point of gpu instability. The 1080ti will also be very usable many years from now. The 2070 will become less worthwhile much quicker. For an idea of speed, 2x 2070super are around 30% faster than a single 2080ti. Personally, I would still be more tempted to pick the single faster card rather than watering the system down. This would leave capacity for adding another card in the future.
  6. That psu is more than enough. The cpu will top out at 200watts, as will the gpu. The power draw of harddrives, fans and ssds is negligible. At full tilt you would struggle to draw 500 watts, so 750 is ample. Theres no reason to pick a slow 2.5" SSD, choose a much faster M.2 nvme drive.
  7. If c4d is defaulting to your HDD, that sounds like the slow harddrive is your main system OS drive, you dont want this, the SSD should have the system on it.
  8. Octane likely wont support some of c4d's camera settings, eg. film offset. Youll need to use octanes own native 'lens shift' settings instead.
  9. I see little reason to pick an intel system right now. AMD have cheaper, faster, newer, more efficient systems at virtually every price point. Why have a $800 14 core 3.3/4.6GHz intel chip when you could have a $750 16 core 3.5/4.7GHz AMD chip? That memory is a bit on the slow side. I would look at 3000MHz+ sticks rather than 2400 Skip the slower SATA SSD drives, pick a NVME SSD for 5-10 times the speed.
  10. It depends what I'm hiring them to do. It depends what I'm hiring them to do. It depends what I'm hiring them to do. It depends what I'm hiring them to do.
  11. The company I'm currently working for are looking for someone for a full time position doing 3D animated graphics, £25-£50k (largely depending on ability and experience) just north of London in St Albans doing motion gfx in the tech/computer/medical/toy industries. Octane and after effects beneficial but not essential. So long as you're competent and can get the job done. Scope for doing other varied jobs whilst here; video editing, filming, foreign travel for clients. Drop me a mail if you'd like more details mash@3dfluff.com
  12. @DMcGavran Just to throw in my 2 cents here as someone who has primarily worked in c4d education for the past 17 years and has worked across numerous training centres in the UK. You need to consider that c4d needs to compete with other apps for the training centre's time, advertising budget and harddrive space. Every training centre needs to teach the big apps to bring in the bulk of their money, MS office, operating systems, the adobe suite, workpress etc. The centre will then have an extended range of apps to teach, this is where your 3D, CAD, music, programming etc come in. The training centre has to pick from within these, they can't just offer all software and teach it as the classes get booked. For one thing a full software install these days can easily top 20-50 gigs per app. Multiply that up with everything and you're constantly hitting the 1/2tb SSD caps that a training machine will have. Then also consider the cost of advertising the courses, you need to concentrate on certain apps to break through the noise. Then consider cost, which is the course most likely to turn the training centre a profit; the cost of maintaining the app is a huge incentive as to whether they offer an app at all. Many apps are free for the training centre, many more are small token administrative costs and arent there to turn a profit for the software house. Last I checked (2018), the uk prices for training centres were going up. To the point where 2 London training centres now use pirated copies, 2 have dropped c4d entirely and now offer just max and maya and a couple more I know are re-evaluating whether they teach it at all. Compounding this is the fact that training centres used to make some extra cash by selling licences at the same time as the course. One of the places I worked at has told me they no longer do this as MAXON uk doesnt consider them worth their time or effort and has slashed their percentage for sales. IMHO profit training centres should have been treated the same as any government educational institution. They both teach, they both make a profit. The only difference is that one gives you a fancy overrated certificate at the end. Every advert for c4d training is an advert for c4d. Every person taught is a new c4d customer. Plus you're competing with other 3D apps for the training centre's attention. TLDR; imho education of any sort isn't the area you should be looking to profit from. The profit further down the line from an educated and growing customer base would outweigh anything earnt from the educational institutions.
  13. In my experience c4d tutorials cannot earn one a living on youtube. It could be some extra beer money, but the natural cap of audience numbers is 100,000-200,000 c4d users. Realistically this will mean 50,000 views per video at best. These sorts of numbers just aren't high enough.
  14. Perhaps 65 forums for a single application is a bit overkill? All you'll end up with is a dozen forums with zero posts,~50 dead forums with "last post 5th august 2014" and the useful content split up 10 ways, giving the impression that nobody posts here often.
  15. Not sure I've removed anything recently. I do occasionally remove a product when it becomes too old for current versions of C4D, but that's usually a good 5 years or so in most cases. What was the general content of the video? my youtube videos tend to deal with more specific topics like that. Maybe it was this one?
  16. The code will only work with my own 3D fluff videos for now, im afraid I can't extend the offer to other creators' videos. Might be worth getting in contact with Luxx directly and asking if they have any offers on.
  17. 20 years ago I started out with Cinema 4D, a few years later I would found 3D Fluff with Janine Pauke so that we could start producing training videos, that makes it some 16 or so years of teaching Cinema 4D either in person or through our many free and paid tutorials. Well, the time has come for a bit of a change. 3D Fluff won't be going anywhere but new videos will be on hold for the foreseeable future as I concentrate on my new motion graphics artist role at BoxFX. I would like to say that I would be making some new content in my spare time but I suspect that will be taken up with planning a wedding for next year! So for a bit of a blow out sale, I have decided to make all of the 3D Fluff video content 80% off for the next few weeks. Just enter the code "congrats" when prompted for a voucher code. https://www.3dfluff.com/video/ I will probably be back at some point in the future and will still reply to emails when I have time, but for now, I hope you have all enjoyed our videos and I thank you all for your time and support over the years.
  18. Lord Lucan, the Mary Rose, Janine Pauke https://www.3dfluff.com/video/octane-lighting/
  19. You can get started with the basic idea here:
  20. Over the years I've been approached by quite a few companies to produce Cinema 4D training videos and so far I have generally resisted, preferring to make videos under my own 3D Fluff brand instead. Well, today you will find a first from me, I'm happy to announce a new video produced in conjunction with Greyscalegorilla. 11 hours of R20 content on how to use the hottest new features in R20. https://greyscalegorilla.com/downloads/guide-to-c4d-r20-training/
  21. If light has a falloff then yes it depends on the scene size. ie. a 100 watt light bulb might illuminate a room nicely, but if you put that bulb in a dolls house everything will bleach out. One bit of advice for anyone working on smaller scale scenes (products, bottles, phones etc). In your project settings, change the first scale setting from cm to mm. This will cause all default objects and scene elements to be 10x smaller.
  22. I'll just say 2 things. First the negative. 2 days for that model of a fork is incredibly slow overall. I would expect to have that mode you have there completed within an hour or two. It looks to be a fairly straightforward box/sds modelling task. But now the positive. Lots of companies have no idea how long this work takes or what to pay for it ;-) If you can find someone to pay you £200 per item, go for it. As for £500 a day. You're not generally going to find many jobs paying that high for this sort of work. Unfortunately its all too easy to ship off the task to another country and get the models knocked out for a fraction of the price. I could go online right now and get all main 3 cutler items modelled up for £50 and delivered before the end of the day. £500 a day modelling jobs are high end for difficult bespoke objects.
  23. Does anyone know a C4D trainer near London by any chance? Or someone decently competent with C4D that wants to get into freelance training work? Drop me a line, mash@3dfluff.com
  24. I think you're missing the product link
  25. Its just a quirk of how the display works im afraid. The camera is animated, so that shows first. then there is a cone animated next, but because its parent isn't keyframes, the timeline doesn't show it. However the cone is a child of an object, and so the appropriate lines are shown to indicate that it has a parent. This makes it look like the parent happens to be the camera. Select "view > show > show animated" to toggle all objects on and off. In effect the boole parent is being hidden and that's what makes it look strange.
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