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Everything posted by imashination

  1. Locked in a house with a ton of spare time? wow! Me too! Have a free introduction to Octane 2020 video: https://www.youtube.com/watch?v=O-Q56er2aQ8 If you want more there's 5.5 hours hours in total here https://www.3dfluff.com/video/octane2020/ Use the code "toiletroll" for 25% off this week.
  2. 750watts for those 2 gpus will likely work but is cutting it close. As already mentioned, bump another 100 watts to be on the safe side. On the gpu memory, keep in mind the memory wont stack in most cases. The 2070 supers have 8gb, that doesnt mean you get the capacity of 16gb though. The 2080ti however has 11gb of usable memory. the NV link is supposed to do this but it is another point of gpu instability. The 1080ti will also be very usable many years from now. The 2070 will become less worthwhile much quicker. For an idea of speed, 2x 2070super are around 30% faster than a single 2080ti. Personally, I would still be more tempted to pick the single faster card rather than watering the system down. This would leave capacity for adding another card in the future.
  3. That psu is more than enough. The cpu will top out at 200watts, as will the gpu. The power draw of harddrives, fans and ssds is negligible. At full tilt you would struggle to draw 500 watts, so 750 is ample. Theres no reason to pick a slow 2.5" SSD, choose a much faster M.2 nvme drive.
  4. If c4d is defaulting to your HDD, that sounds like the slow harddrive is your main system OS drive, you dont want this, the SSD should have the system on it.
  5. Octane likely wont support some of c4d's camera settings, eg. film offset. Youll need to use octanes own native 'lens shift' settings instead.
  6. I see little reason to pick an intel system right now. AMD have cheaper, faster, newer, more efficient systems at virtually every price point. Why have a $800 14 core 3.3/4.6GHz intel chip when you could have a $750 16 core 3.5/4.7GHz AMD chip? That memory is a bit on the slow side. I would look at 3000MHz+ sticks rather than 2400 Skip the slower SATA SSD drives, pick a NVME SSD for 5-10 times the speed.
  7. It depends what I'm hiring them to do. It depends what I'm hiring them to do. It depends what I'm hiring them to do. It depends what I'm hiring them to do.
  8. The company I'm currently working for are looking for someone for a full time position doing 3D animated graphics, £25-£50k (largely depending on ability and experience) just north of London in St Albans doing motion gfx in the tech/computer/medical/toy industries. Octane and after effects beneficial but not essential. So long as you're competent and can get the job done. Scope for doing other varied jobs whilst here; video editing, filming, foreign travel for clients. Drop me a mail if you'd like more details mash@3dfluff.com
  9. @DMcGavran Just to throw in my 2 cents here as someone who has primarily worked in c4d education for the past 17 years and has worked across numerous training centres in the UK. You need to consider that c4d needs to compete with other apps for the training centre's time, advertising budget and harddrive space. Every training centre needs to teach the big apps to bring in the bulk of their money, MS office, operating systems, the adobe suite, workpress etc. The centre will then have an extended range of apps to teach, this is where your 3D, CAD, music, programming etc come in. The training centre has to pick from within these, they can't just offer all software and teach it as the classes get booked. For one thing a full software install these days can easily top 20-50 gigs per app. Multiply that up with everything and you're constantly hitting the 1/2tb SSD caps that a training machine will have. Then also consider the cost of advertising the courses, you need to concentrate on certain apps to break through the noise. Then consider cost, which is the course most likely to turn the training centre a profit; the cost of maintaining the app is a huge incentive as to whether they offer an app at all. Many apps are free for the training centre, many more are small token administrative costs and arent there to turn a profit for the software house. Last I checked (2018), the uk prices for training centres were going up. To the point where 2 London training centres now use pirated copies, 2 have dropped c4d entirely and now offer just max and maya and a couple more I know are re-evaluating whether they teach it at all. Compounding this is the fact that training centres used to make some extra cash by selling licences at the same time as the course. One of the places I worked at has told me they no longer do this as MAXON uk doesnt consider them worth their time or effort and has slashed their percentage for sales. IMHO profit training centres should have been treated the same as any government educational institution. They both teach, they both make a profit. The only difference is that one gives you a fancy overrated certificate at the end. Every advert for c4d training is an advert for c4d. Every person taught is a new c4d customer. Plus you're competing with other 3D apps for the training centre's attention. TLDR; imho education of any sort isn't the area you should be looking to profit from. The profit further down the line from an educated and growing customer base would outweigh anything earnt from the educational institutions.
  10. In my experience c4d tutorials cannot earn one a living on youtube. It could be some extra beer money, but the natural cap of audience numbers is 100,000-200,000 c4d users. Realistically this will mean 50,000 views per video at best. These sorts of numbers just aren't high enough.
  11. Perhaps 65 forums for a single application is a bit overkill? All you'll end up with is a dozen forums with zero posts,~50 dead forums with "last post 5th august 2014" and the useful content split up 10 ways, giving the impression that nobody posts here often.
  12. Not sure I've removed anything recently. I do occasionally remove a product when it becomes too old for current versions of C4D, but that's usually a good 5 years or so in most cases. What was the general content of the video? my youtube videos tend to deal with more specific topics like that. Maybe it was this one?
  13. The code will only work with my own 3D fluff videos for now, im afraid I can't extend the offer to other creators' videos. Might be worth getting in contact with Luxx directly and asking if they have any offers on.
  14. 20 years ago I started out with Cinema 4D, a few years later I would found 3D Fluff with Janine Pauke so that we could start producing training videos, that makes it some 16 or so years of teaching Cinema 4D either in person or through our many free and paid tutorials. Well, the time has come for a bit of a change. 3D Fluff won't be going anywhere but new videos will be on hold for the foreseeable future as I concentrate on my new motion graphics artist role at BoxFX. I would like to say that I would be making some new content in my spare time but I suspect that will be taken up with planning a wedding for next year! So for a bit of a blow out sale, I have decided to make all of the 3D Fluff video content 80% off for the next few weeks. Just enter the code "congrats" when prompted for a voucher code. https://www.3dfluff.com/video/ I will probably be back at some point in the future and will still reply to emails when I have time, but for now, I hope you have all enjoyed our videos and I thank you all for your time and support over the years.
  15. Lord Lucan, the Mary Rose, Janine Pauke https://www.3dfluff.com/video/octane-lighting/
  16. You can get started with the basic idea here:
  17. Over the years I've been approached by quite a few companies to produce Cinema 4D training videos and so far I have generally resisted, preferring to make videos under my own 3D Fluff brand instead. Well, today you will find a first from me, I'm happy to announce a new video produced in conjunction with Greyscalegorilla. 11 hours of R20 content on how to use the hottest new features in R20. https://greyscalegorilla.com/downloads/guide-to-c4d-r20-training/
  18. If light has a falloff then yes it depends on the scene size. ie. a 100 watt light bulb might illuminate a room nicely, but if you put that bulb in a dolls house everything will bleach out. One bit of advice for anyone working on smaller scale scenes (products, bottles, phones etc). In your project settings, change the first scale setting from cm to mm. This will cause all default objects and scene elements to be 10x smaller.
  19. I'll just say 2 things. First the negative. 2 days for that model of a fork is incredibly slow overall. I would expect to have that mode you have there completed within an hour or two. It looks to be a fairly straightforward box/sds modelling task. But now the positive. Lots of companies have no idea how long this work takes or what to pay for it ;-) If you can find someone to pay you £200 per item, go for it. As for £500 a day. You're not generally going to find many jobs paying that high for this sort of work. Unfortunately its all too easy to ship off the task to another country and get the models knocked out for a fraction of the price. I could go online right now and get all main 3 cutler items modelled up for £50 and delivered before the end of the day. £500 a day modelling jobs are high end for difficult bespoke objects.
  20. Does anyone know a C4D trainer near London by any chance? Or someone decently competent with C4D that wants to get into freelance training work? Drop me a line, mash@3dfluff.com
  21. I think you're missing the product link
  22. Its just a quirk of how the display works im afraid. The camera is animated, so that shows first. then there is a cone animated next, but because its parent isn't keyframes, the timeline doesn't show it. However the cone is a child of an object, and so the appropriate lines are shown to indicate that it has a parent. This makes it look like the parent happens to be the camera. Select "view > show > show animated" to toggle all objects on and off. In effect the boole parent is being hidden and that's what makes it look strange.
  23. Regarding the node system and radeon pro render. I think MAXON made the right choice here. AR and physical account for >50% of the engines used by c4d users, pro render doesn't even hit half a percent, making it work with the least used render engine c4d has first would have been a huge mistake (and before you say it, no, a node editor for pro render is pretty low on the list of reasons why you might not use it, pro render is still heavily being developed, it will take some more time before it is good enough to be considered the defacto c4d render engine.) The people working on c4d's pro render integration were already working flat out to get the motion blur, sss and out of core memory system done for R20, there simply wasn't any scope for them to switch the entire material system in a single release on top of the other changes. Finally, the best route is to make one single unified SDK for all third party engines to use so they can make use of c4d's node interface. That part won't be ready for some time, but when it is, pro render will likely use it just as all the other third party render engines would. Nodes for pro render will come in time, but first they have bigger fish to fry.
  24. I've tried every app there is, mac and pc. With the other apps, keep in mind they all tend to record in 4:2:2 lossy formats such as .mp4. In short, all the strong colours such as the RGB axis will turn all pixelated, and everything will get slightly softer from the general compression. Camtasia record in full lossless 4:4:4 and will even export a decent sized 4:4:4 mp4 video, so generally it keeps the highest quality throughout. The bundled editor is very basic, but it gets the job done so long as youre happy with simple editing and basic effects. imho its the best windows option. For mac, I would point people towards Screenflow: https://www.telestream.net/screenflow/store.asp The recording is very smooth and the editor works great. The mp4 output isn't as good as Camtasia (larger files, slightly lower quality) but if youre just uploading to youtube or vimeo then theres not much difference. As for this $20 deal, go for it. The last 2-3 Camtasia updates have given virtually nothing of any value, just stick with the older version.
  25. You need to consider release and development schedules. At this point, R20 is finished outside of bugfixing, development on R21 has already started. The next few months are for the manuals to be written, tutorials recorded and webpages crafted before release at the end of the year. So sure, they're leaving a few months before release, but in reality their work is done, at this point the rest of the work to do is a formality. Also keep in mind, although there is a handover deadline for when the new guy takes over, there has been and will continue to be a handover phase where the old guard are helping the new guy get settled. As for why all three at once, well that's easy, there's one contract. Probably it's best to think of all three as a single act. If Penn and Teller are hired to do a job, should Penn or Teller leave, the contract is void and the venue probably doesn't want to have the show done by one half of a double act. This is something the 3 bosses have discussed and chosen to do.
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