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About PixelPuller

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    Cafe Ronin

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  • C4D Version
    R17.055 Studio

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  1. hi. thank you for your answer. you've already explained my problem in second topic but seems a bit complicated to me. do you mind prepare for me an example scene? thank you
  2. in the file attached; i want to move spheres when the spline moves. at the same time. like they are connected. i know my english terrrible and it s a nooby question but that s the deal. thanks in advance. omer Peeping-eye.c4d
  3. thank you Deck. problem solved!
  4. hello all. i want to make an animation like carrom disc pool https://images.app.goo.gl/iwJkk3tRYdJDBP9V6 i have my floor with collider tag and 4 holes at corners. i have 2 disc with one collider and one rigid. so collider should hit rigid and make it go to hole. but theres a problem. disc hits no where and bumps. if you watch the video or look at file i attached you will see the problem. i want to disc falls into hole carrom-cb.c4d Untitled.mov
  5. thank you for the answer. i'll give it a try!
  6. hello. to get this kind of result (attachment) which tool should i use? thank you.
  7. hi all. i have my character rigged and when i want to animate the leg i rotate the joint but the result is a bit weird as you can see in the video. sorry if it's a noobish question. and thank you in advance. rigging-problem-2.mov
  8. hi folks. i rigged my character but shoulder joint pulls skull a bit as you can see in the video i uploaded. what do you think about that? i also add weight map and re arrange it. you can see it in picture that i uploaded. thanks in advance. rigging-problem.mov
  9. i uploaded the final animation. thank you so much! dronn.mp4
  10. reversing the animation sequence solves the problem! i iuploaded the result. thank you! dron-wip (Converted).mov
  11. yes, the text spline parallel to the ground. im gonna equal the drone and splines speed. thank you so much.
  12. i'm gonna try this out. thank you. i'll share the result.
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