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About catnap

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    Cafe Ronin

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    New York

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  1. Has anyone tried to do this, or figured this out?
  2. Hey Dan, So I was following some tutorials regarding the new Mixamo control rig in R21. Is it possible to add the Mixamo control rig to a t-pose transitioning into an walk cycle and? like in your tutorial Cinema 4D to Mixamo to Marvelous Designer Step by step workflow. Is it possible? I hope I explained this well enough. Thank you!
  3. Thanks Dan! Wow! such a quick response! Your explanation and tutorial of your workflow was extremely helpful! Really appreciate it!! Thank you VERY much!! Oh, would know of any other free MOCAP libraries online?
  4. Hi, I have character that I used the Mixamo website to rig. I imported it and applied the Mixamo character rig to it. I wanted to make the the character start in the T-pose (to export to Marvelous Designer) then animate into the animation from the Mixamo website. I thought it would be simple to select all the weight tags, then click reset the bind pose button and set keyframes, but its not working. Any thoughts on this? Or how I should move forward? Thanks in advance!! I've uploaded the zipped C4D file. Walk.zip
  5. I'm trying to do something like this.
  6. Hi all, I'm having difficult time getting the joints to bend with falloff, I have a weight, skin tag. I was following this tutorial: but I believe its made with R19. Is there something new that needs to be added with R20? Thanks in advance!! joint falloff.c4d
  7. Hey Dan, Thanks for your instructions! it worked perfectly!
  8. Hi all, I want to make my characters arm longer (the elbow), it has all ready been bound to the mesh and I have edited some of the weights. Also the wrist joint has a constraint(PSR) tag. Do I have to undo the Ik and then redo it? Is this a easy task? Thanks in advance!
  9. Reflections on chrome? Whoa crazy! I’m still scratching my head on this one. I’ll give it another try. Thanks CBR.
  10. If anyone else on this forum has some ideas, please do share!
  11. Hey Bezo. Thanks for the screen shot! I really appreciate it.
  12. I guess it could be a pose-morph model, but it looks like the liquid paint is going in the crevasses (nooks) of the pen as it recedes back in space.
  13. Hello C4D Cafe: I hope this topic is in the correct section of the forum... Was wondering if anyone knew if this (paint reveal of the product) technique in the attached video could be created in C4D? I tried xpOVDBMesher simulation with an xp collider tag on the pen, but it ended up globby and could not obtain the clean cut down the center like in the attached video. I also tried modeling the the round paint sphere and manually key framing the opening of the reveal, but it looked terrible. Do you think think this effect was a simulation(with Xparticles or Realflow) or it was a animated model? Any ideas? Paint reveal.mp4
  14. Hey Bezo, I looked at the headphone guy and it does have a cartoon concept, it also has a really useful Xpresso tags to control the curl of the fingers. Thank you! Do you know of some tutorials on how to create these Xpresso rigs?
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