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Everything posted by catnap

  1. What happened to the True Symmetry plug in? Is it not available to download anymore from this site?
  2. Cerbera Many thanks! That Mix node worked great! Thanks again! catnap
  3. I tried to do that. I have the both eyes controlling the two sliders, but now the Left and right eye's are not working... Eye Control.c4d
  4. Hi, I have some simple XPresso controlling eyelids. How would I setup a slider that controls both eyelids, and also have sliders for both left and right eyelids? Is there a node that I can add/connect to the Xpresso node I have in this setup that controls both? Thanks in advance! catnap
  5. @everfresh Many thanks for that Euler video! I had a difficult time figuring this one out, but I think I managed to do it. I ended up having to redo the elbow and wrist joints so that they all had the same orientation. It really helps if you make the joints in the top view (view port). Thanks again for you advice and references!! best catnap
  6. @everfresh Thanks allot for the example file!! it makes sense! Although, I tried it out on my rig and something is not working. Should I have set this forearm chain up before I added the finger joints? does it mater? I have attached a sample of the left forearm of the character I'm working on. If you have the time and wouldn't mind looking it over? Could it be the axis of the forearm joints? Many thanks! catnap Low_poly_Geo_forearm chain.c4d
  7. CINEMA 4D R20.059 Studio (RC - R20) - [Low_poly_Geo_AIRMAX_8.c4d _] - Main 2020-05-05 18-40-01_1_2.mp4 Hello, I'm trying to have a wrist joint turn some of the elbow joint, to give it more of a gradual twist, I found a tutorial on this but it was from a C4D version from 2011. Also in the tutorial the joint hierarchy stopped with the wrist, no fingers. I tried some espresso with a math node (divide/2) but I'm getting this weird jumpy movement (see screen recording). Any ideas and or solutions, or a tutorial on the web? Many thanks in advance. catnap
  8. Thanks again Srek! And great suggestion Dan! Thank you both!!
  9. Thanks Srek I’ll check out the AM for those settings. Also what version of C4D are you using, I see it posted as Alpha/Beta. Thanks again!
  10. Hi, I want to get your advice on a proper workflow on animating characters. Do you animate with subdivisions on or off. I have noticed that when I check on my subdivisions the view port is significantly slower than with out the sub D’s. I have a pretty low poly character model, so I’m wondering if there is anything else I could do within the preferences to speed up or stop the lagging. This makes it difficult to animate, or is the best way to animate is to do it with out the sub d’s checked on , then when your ready to render check them back on? any tips/advice would be appreciated! catnap Currently using R20
  11. Thanks Deck. I tried the surface deformer, but c4d crashed. I think I had to many polygons. I ended up re modeling it with less polygons.
  12. Hi, I modeled a mustache and placed in my rigged joint hierarchy. I want to make a mouth controller and need to connect the mustache mesh with the body mesh so the mustache moves with the morphed mouth points. When I try to connect objects and delete all the deformers are deleted or are changed into null objects. Any advice on how I could do this? I'm aware I should have modeled the stash while modeling the whole character. Thanks in advance!!
  13. Hi CApruzzese, Thanks for your reply, but I was talking about when using After Effects. I thought this was the correct forum. Thank you.
  14. Hi, Does Apple prores HQ support alpha chanel? I thought it did?
  15. Was wondering if anyone has modeled a fur coat with indents like the attached image. is this something that the base mesh is a main factor, or is there a trick like painting a vertex map (lines) or something? Any advice would be greatly appreciated! Thanks in advance! Catnap
  16. Hello, I need to make a group of shelving with objects placed on them and be able to zoom in and rotate around within the space, but I need to hand it off in AE, Would Element 3D be the best option? Model in C4D then export to Element 3D? Thanks in advance! catnap
  17. Yeah, I right click the window icon and choose sleep in the shut down or sign out section. I have been doing this since I built this PC, then about a week ago the monitors stopped waking up. Any other suggestions?
  18. I was wondering if anyone on this form has encountered this: Out of the blue my two monitors will not wake up/turn back on when I wake up my computer. I need to turn off my computer on the tower and then turn it back on to get the monitors back on... I've looked online and tried everything... is it something in the BIOS? Here are my specs: Intel i7 3.50 GHZ 32 GB RAM 2X Nvidia Geforce 1080ti cards Mother board ASRock FATAL1TY X99X Killer EVGA SuperNOVA 1000 P2 1000 W 80+ Any suggestions? Thank you in advance!! catnap
  19. CBR Many thanks! As always, your advice worked perfectly!! Thanks for your response! catnap
  20. Hi y'all, I'm trying to clone capsules onto splines for a stitch effect (like the brim on a baseball hat) I can connect all + delete to make all the splines into one spline then use clone to object, but I'm having a difficult time getting the spacing of the capsules right. The smaller the spline the more condensed the points are the closer the capsules are. Ideally I want all the capsule to have all the same amount of spacing on all the splines. Or if anyone has created a stitch effects and would like to share. that would be very appreciative!. Stitch.c4d
  21. Hey Dan, So I was following some tutorials regarding the new Mixamo control rig in R21. Is it possible to add the Mixamo control rig to a t-pose transitioning into an walk cycle and? like in your tutorial Cinema 4D to Mixamo to Marvelous Designer Step by step workflow. Is it possible? I hope I explained this well enough. Thank you!
  22. Thanks Dan! Wow! such a quick response! Your explanation and tutorial of your workflow was extremely helpful! Really appreciate it!! Thank you VERY much!! Oh, would know of any other free MOCAP libraries online?
  23. Hi, I have character that I used the Mixamo website to rig. I imported it and applied the Mixamo character rig to it. I wanted to make the the character start in the T-pose (to export to Marvelous Designer) then animate into the animation from the Mixamo website. I thought it would be simple to select all the weight tags, then click reset the bind pose button and set keyframes, but its not working. Any thoughts on this? Or how I should move forward? Thanks in advance!! I've uploaded the zipped C4D file. Walk.zip
  24. I'm trying to do something like this.
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