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Hey, you need a renderfarm? If that's the case, make sure you check this topic for more info! 


jbatista

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jbatista last won the day on March 6

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  • First Name
    Joao
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    Batista
  • C4D Ver
    18.057 Studio
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    Animation, cartoons

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  1. R20 ProRender render test

    Great Work! Good to see that prorender is evolving in order to help artists in their work. I just have one question since your character has a little of hair. Does prorender supports hair rendering and hair material in this version? or it's geometric hair ? cheers jbatista
  2. Power Instance

    Power Instance View File Hello everyone! Cinema 4D instance object is cool but it lacks some major features to be awesome. One of the things i miss most it's the hability to load an object plus a proxy. This way we can instance many objects at a higher resolution with the possibility to switch to a simpler low-res version. The new feature in C4D LOD can do something like this and probably better, but it's slower to setup, so i added a few upgrades to the native instance object allowing the user to load both proxy and high res objects. But there's also a bonus: This tool also incorporates a python script that allows the user to automaticly render the high res version even when the proxy is selected. This way we can setup our scene with hundreds of instances with lowres objects and render much heavier stuff. This was inspired in the xref auto-exchange tool but this one works with scene objects. This script was refered in a later post in this forum : Thanks to everyone involved on it's creation. @ruimac @mikeBeckman Hope you enjoy it and have fun with it. Cheers Jbatista PS: it contains a zip file with a scene file and the instructions Power Instance.zip Submitter jbatista Submitted 07/24/2018 Category XPresso / Python Scenes & Scripts  
  3. Hello everyone! Cinema 4D instance object is cool but it lacks some major features to be awesome. One of the things i miss most it's the hability to load an object plus a proxy. This way we can instance many objects at a higher resolution with the possibility to switch to a simpler low-res version. The new feature in C4D LOD can do something like this and probably better, but it's slower to setup, so i added a few upgrades to the native instance object allowing the user to load both proxy and high res objects. But there's also a bonus: This tool also incorporates a python script that allows the user to automaticly render the high res version even when the proxy is selected. This way we can setup our scene with hundreds of instances with lowres objects and render much heavier stuff. This was inspired in the xref auto-exchange tool but this one works with scene objects. This script was refered in a later post in this forum : Thanks to everyone involved on it's creation. @ruimac @mikeBeckman Hope you enjoy it and have fun with it. Cheers Jbatista Power Instance.zip
  4. Version 1.0.0

    0 downloads

    Hello everyone! Cinema 4D instance object is cool but it lacks some major features to be awesome. One of the things i miss most it's the hability to load an object plus a proxy. This way we can instance many objects at a higher resolution with the possibility to switch to a simpler low-res version. The new feature in C4D LOD can do something like this and probably better, but it's slower to setup, so i added a few upgrades to the native instance object allowing the user to load both proxy and high res objects. But there's also a bonus: This tool also incorporates a python script that allows the user to automaticly render the high res version even when the proxy is selected. This way we can setup our scene with hundreds of instances with lowres objects and render much heavier stuff. This was inspired in the xref auto-exchange tool but this one works with scene objects. This script was refered in a later post in this forum : Thanks to everyone involved on it's creation. @ruimac @mikeBeckman Hope you enjoy it and have fun with it. Cheers Jbatista PS: it contains a zip file with a scene file and the instructions Power Instance.zip
  5. Problems Rigging

    Hi Your setup definitly have several problems before and within the rigging. 1. Try to use more edge loops in the geometry. Your mesh is too low and thats is not very good for keeping the volume. 2. when placing your joints, put them inside your mesh (like a bone inside the meat). that will provide better deformation when bending. 3. if you want to move your ik chain you have to use both your ik target goal and pole vector. those are the controls. i recomend you to watch more rigging tutorials in c4d. Your setup is a little messy and that won't work well if you dont make the system a little more organized. cheers
  6. Simple IK Rig

    Hi try using xpresso and assign 0 to their position coordinates. works almost as a protection. Best way to avoid any other unwanted motion is to restrain your IK target movement. That way to control the motion of your chain. cheers Joint Setup.c4d
  7. Render sketch and toon

    Hi There are several possible ways to achive this effect. The one i know best is : You make two different render passes. One is kinda shadow pass with no outlines, only light/shadow information. The other pass is the lines only , black lines white background. With these two passes you can comp it in after fx or other software, and you use the shadow pass to mask the lines pass and then you invert the colors. I would do it that way. But i guess there are other techniques as well. cheers
  8. Hi normal move modelling tool. The best way to apply it it's to create a correction deformer and then use the normal move tool. That way you can keep that effect parametric.
  9. Why does Xpresso ruin model?

    Hi I think it's a matter of object zero-position. You can try after deleting the xpresso rig apply RESET PSR your objects or controls. That will make it go the their original frozen positions. If your object coordinates are not frozen, then you have a problem, but the then you have to freeze the coordenates before deleting the rig. After that you can erase every xpresso setup and your objects will remain in their original positions. If it doesn't help please upload a file with the problem
  10. Have you tried Cinema 4d r19 prior to version 19.053 (19.024). It's unusual, but this new service update is giving some problems to some people (including me). Perhaps the previous version is working better.
  11. Point Cache Problem

    Hi Did you turn of the deformers that were previously deforming the mesh? That's a common error. After you point cache your mesh you have to turn off everything else. cheers
  12. Rigging a Rocker Bogie

    Hi I tried using the stretch/squash in your IK tags. That way there is no offset. Check if that helps cheers rockerBogie_Rig.c4d
  13. How to achieve this effect

    Hi I think traditional modelling with a bit of detail in the wrinkles would be the best way. Actually is not a very complicated model so i think you can do it quite easily.
  14. Face Rigging Problem

    Hi The problem with the offset mesh is easy to tackle. Actually is the skin that is causing that issue. Try on and off the skin deformer and see what happens. The best way to solve this issue is to reset the bind pose of your skin. And that you do in your weight TAG in your body object. You have to reset and then set bind the skin. Then i realised another thing. All your bones need to be freeze transformed in order to create their own zero point coordenates. Thats a must-do before skinning. I sent you a file with a corrected skin binding. Check if that works. Cheers Lumberjack Rigg_fix.c4d
  15. C4D viewport reference image?

    If it is an image, you can always make a Hardware render from a single frame. It's very fast and for referencing purposes usually works.

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