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jbatista

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  • First Name
    Joao
  • Last Name
    Batista
  • C4D Ver
    R18.048 Studio
  • Location
    Lx
  • Interests
    Animation, cartoons

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  1. Enhanced Follow Spline

    Enhanced Follow Spline View File Enhanced Follow Spline This tool enhances the limited Align-to-Spline TAG, enabling the possibility of constant looping positively or negatively. Submitter jbatista Submitted 01/18/2018 Category XPresso / Python Scenes & Scripts  
  2. Version 1.0.0

    5 downloads

    Enhanced Follow Spline This tool enhances the limited Align-to-Spline TAG, enabling the possibility of constant looping positively or negatively.
  3. Hi Dave Thanks for your idea. I never imagined this tag could have such rich features. However this system also clamps the position of the object between 0 and 100% wich limits the move of an object in a closed spline. My ideia with the enhanced follow spline was to enable the possibility of making a object move along a closed spline (exp:circle) in a infinite way, positive and negative. But i think i can also do the same xpresso with the camera crane and un-clamp the position. It could be a nice feature. thanks for tip Jb
  4. Clamp Constraint Surface Help

    Hey I tried this possible solution. Basicly it's the same you have but with a smaller object. If the object is bigger, you'll need to change the distance in the clamp. Hope it helped problem.c4d
  5. Hi Everyone So, if you are tired of using the the same Align-to-spline TAG because it sucks when it comes to loop or to go negative (and also loop negatively) and don´t want to buy plugins, or using mograph, or spline constraint (because this one also sucks) , don't worry. I created a simple tool with Xpresso that does the job in the ways we need. The instructions are simple: just merge the file (EFS.c4d) or copy from other file, and then move the Align-to-spline TAG to the object you want to align. Then child the null or leave it. You'll always need these two objects (tag and null) for each object you want to align, so merge as many as you need. The controls of the tag are in the null (enhanced follow spline). There is also a layer called EFS just to hide unnecessary items. By the way, i don't know if there is a similar tool like this out there (hope there is) , but since i found none just to say that i didn't copy this from anyone's work. That's it. Hope you enjoy it. Jb PS: if you have questions about it, just say it EFS.c4d

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