Jump to content

janheylen

Regular Member
  • Content Count

    26
  • Joined

  • Last visited

Community Reputation

7 Poor

Contact Methods

  • Website URL
    www.janheylen.be

Profile Information

  • First Name
    Jan
  • Last Name
    Heylen
  • C4D Ver
    R20.026 Studio

Recent Profile Visitors

772 profile views
  1. janheylen

    ArchVIZ - Modo falloff / C4D replacement

    This is something that's on my wishlist for C4D for a long time. There's a plugin (Nitro Falloff) that you can try. We need a 'fit to selection' button for deformers, similar to the 'fit to parent' we allready have. It would make all deformers at once very powerfull modelling tools. You can do it now but it's just too cumbersome to manually adjust the cage to your selection.
  2. janheylen

    Machine Specs

    Apple has announced a new Mac Pro for 2019. This machine should finally turn around the neglect high end Mac users have suffered the last 8 years. If possible I would wait for this machine, but this can be another 12 months and this may not be possible for you. Right now the iMac pro is the best Apple has to offer for 3D.
  3. janheylen

    Incomplete Alpha

    Make the plane smaller so the image (and alpha) covers the whole area.
  4. janheylen

    New render engine advice

    I think he meant the 32core threadripper 2990WX CPU (not video card). For around 3000 euro you can build a render node with a Cinebench score of 5000. This is really great value. Building a render node with Xeon processors with similar performance you would need a dual processor machine that costs more than twice that. This way you dont have to switch to a third party renderer and can keep rendering in Physical Render. With Team Render you can combine the CPU power of your iMac pro and the render node. You will be able to render 3 to 4 times as fast as you do now.
  5. janheylen

    Volume Builder Bug?

    Working with instances in the Volume Builder (or linking objects which is similar) is really buggy in my experience. I only work with objects as childs of the Volume Builder. Because if I use instances or link objects sooner or later C4D will crash or the viewport will be messed up. Objects you have set to Subtract will suddenly render as Union. Or some object in the Volume Builder will not render in the Viewport anymore. I'm still a big fan of Volumes but I hope MAXON can fix these bugs because for now only objects as childs of the builder are stable to work with. And that's a shame because a lot is possible when you can have a hierarchy of objects and link these objects into several different Volume Builders.
  6. janheylen

    Should be simple right?

    first slant the cube and then use the loop cut tool to make the 3 subdivisions hold shift to make a center cut and then press the plus once to make three evenly spaced cuts
  7. janheylen

    in house designer wanting to add C4D

    In stead of investing in plugins like X-particles and an external renderer I would also suggest you invest that money in a hardware upgrade. If you are working in C4D on a 13 inch screen you will spend most of your time opening and closing windows and menu's... and scrolling in the object manager. At the very least buy a big external screen.
  8. janheylen

    r20 Volume Builder - Materials

    I also tried to find a way to do that but also didn't succeed. I was hoping to do it by applying a vertex color tag to the Volume Mesher. The objects you use in the Volume builder could then be used as fields to color the final mesh. Unfortunately you cannot apply a vertex color tag to the Volume Mesher. Lets hope this can be added in a future update.
  9. janheylen

    Volumes bug

    hello Fritz, Good to hear you are investigating the issue. To answer your questions: Once the problem started every Volume Builder had the issue as soon as I dragged an object in the layer list of the Volume Builder. Even after restarting C4D and rebooting Win10. No plugins installed. Imported my custom layout from R19, don't think this is the issue because it worked fine for 3 days , I played for at least 10 hours with the Volumes before the issue started. When I first triggered the bug I was manipulating the points of polygon objects inside Subdivision cages. These subdivision objects where linked in a Volume Builder. I did allready had a few of crashes with fields. Setting a Freeze Field to grow in combination with a Delay Field in the Fields list of a plane effector would always crash C4D. Not sure this is related but it is also a problem manipulating objects that are in a layer list. I understand that a bug can corrupt a C4D scene file so that the Volume Builder object doesnt work anymore. What is strange about this issue is that even after a reboot and in a new C4D file a new Volume Builder object would still have the problem. If I encounter the issue again or have some insights that can help I will report it. I hope you can solve the issue, Volumes is really a great addition. regards Jan
  10. janheylen

    Volumes bug

    Thx, Srek. I did a fresh install of R20 and Volumes works again as it should, hopefully the problem doesnt return.
  11. janheylen

    Volumes bug

    Thx for the quick reply, Srek. Attached is a new scene after rebooting windows. The problem persists. Objects as children of the Volume Builder still works in a new file. But after trying to link them to the object builder and this weird behaviour starts, making the objects children of the object builder also doesnt work anymore and C4D crashes and freezes. Volumes Bug new scene.c4d
  12. For me the new Volumes feature is the most exciting addition to C4D since a long time. It worked well the past days but suddenly I'm having some weird behaviour. Linking the objects in the layer list of the Volume builder doesnt work for anymore. The objects still get voxelized but they remain seperate objects instead of melting together. You can see in the screenshot of the attribute manager that both the Mode and Input Type of the objects in the list are empty. Restarting C4D and rebooting Windows doesnt help. Is anyone willing to try the C4D file I added to check if they have the same problem? Volumes bug.c4d
  13. Simmy, yes the problem started this week. MS must have broken something with an update. Let's hope they fix this soon. DeCarlo, I use Onedrive to keep my files on two systems in sync. The files are stored locally too, no performance hit there. And it used to work very well until now.
  14. Does anybody else have problems with storing C4D files on OneDrive? Onedrive seems to work ok, i can open all filetypes except C4D files. I can even copy a C4D file from Onedrive to my desktop and the file will open without a problem. But when I try to open a C4D file that is located in the OneDrive folder I get a 'unable to open this file' message in C4D. Really weird behaviour, this used to work until now. Does anybody else have this problem? Or even better: a solution?
  15. janheylen

    Reference image

    thx for ur reply AB I understand now it only works with the view1, view2, view3, .... panels. If you switch the point of view with the icons for top, left, front, ... like i always do, the background image stays the same.

×