I'm creating models for 3D printing and repeatedly have the same issue. Model looks great with polygon object nested under subdiv surface. Nice and smooth. For the purpose of this printing procedure I try to get the polygon count with subdiv at around 750,000. Then I use "current state to object" and the resulting model has only about 200,000 polys and is not smooth. The polygons all show. I can't seem to get a final object that looks like the one with subdiv surface.
Is there a different method to reduce my nested objects to single object for export (meaning not current state to object)? Am I missing a setting?