I'm getting spots in my animation and i really have no idea how to fix it.
I'm rendering on physical and GI on.
Here's my rendersettings
Rendersettings for Global Illumination
And the video is the result
I don't know what i'm doing wrong, i thought GI lightmapping and High General GI samples were supposed to take care of spots.
doing a render without GI now and it has no issues but my scene needs those lightbounces tho..
anybody know what i'm missing here?
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