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  • C4D Ver
    R17.055 Studio
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    Sydney Australia
  1. Hi there, I have a client that have asked me to create a countdown using shapes and numbers that are made up of lines (see attached images). They created these storyboards in illustrator and used the 'envelope' tool to distort them into shape. So whilst they look 3D in their storyboards, they are actually just 2D shapes that have been bent. I can't for the life of me work out: 1. how to build shapes like these in C4d, and 2. how I could possibly morph from one number to the next. I have a feeling I am just going to have to animate these in after effects and animate the strokes on and off, however making them bend in c4d would be amazing... even if I can't work out how to morph them. Any help would be greatly appreciated! I have also attached the illustrator file with the vector versions of the numbers. Thanks. Numbers.ai
  2. Hi Cerbera, Thanks for the response. When you say environment fog is this something that is in C4D or is it a feature of vray? I have tried to find it in C4D and can't see it. I don't have vray but am definitely interested in getting it if I get this job. Also, I saw on another blog post that you are a tutor in C4D. I have worked with C4D a lot but nothing too advanced (mainly pack shots, titles and some motion tracking). If I get this job that I was asking about do you offer a service where I would pay you for a certain number of hours and I can consult you every now and then for any questions I have with the project? I am not sure how your tutoring works. Let me know if you are interested. Thanks.
  3. Hi guys, I am trying to create an effect similar to the attached image. As the camera dollies back the buildings in the scene go lighter (to the point where they become a silhouette on the horizon). I was thinking of doing this with a mograph multi shader and then just having a falloff object move back as the camera does. What do you think? Also there is a bit of fog or atmosphere to the scene which I like. Do you think this is merely depth of field or something more? I tried the atmosphere and fog in the physical sky but it doesn't look anything like the haze that I can see in my reference video. At 8 seconds in this video (or the attached pics). Thanks.