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ilay

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Everything posted by ilay

  1. Before start - look at at manual or download offline help next - look at course And and the scene is shown at gif/picture, needs only repeat or modify
  2. Cool. Will be new form of GUI for nodes, for next builds of R23?
  3. I read at one public, scene/game level designers are using Virtual Walkthrough
  4. Thank you. That's interesting! Let's to make basic mo-scene, new clonner + color change by time
  5. Thank you! Great! One thing, when i will choose and change settings in your Group (k or inertia) - nothing. And display of Group is very strange, not like in my. Also i can not edit it in res.editor. R23.008
  6. I remember old Little Brain or Crowd plug-in. And start to r&d about flow paths for crowd Switch to basic shading(fast) give nice fps (~3) Copy polysoup from mesh of char-object with mocap data
  7. not, only several concepts which did not work as expected
  8. I'm using driven-based trick to python node in xpresso for node-based material editor.
  9. Will be nice to see sdk for nodes(material/scene), maybe separate
  10. Sorry, i did not convert Hmm, have you R19 or support of MAXON? will learn, i touch flow control nodes a little.
  11. Hello Will be GUI for Linux version? There is testing of R23 and sdk tools at LUbuntu 18
  12. Hello I'm trying to re-create Spring formula from old project of Aixsponza Their project Springforumla.zip old version of c4d. It's like Springy-Keys from Cactus Dan I do not understand how to make Delta, using memory for loop ... one of concepts:
  13. Thank you! (but want button back)
  14. Hello @Igor I'm using Firefox - i can not see Thanks button for admins. Please, add it to admin stuff
  15. Thank you. I do not use them, they are somehow hidden and marked as "from old library"
  16. Hello I saw category Simulation and 3 assets in C4D library(dir). Do they work with legacy imported objects?
  17. What i missed in R23 - there is no OSL node in native node-based editors. (osl - open shading language)
  18. I just suggested one of the models. But you're right, the irony was there.
  19. No. I'm using bifrost in AD products and seeing discussion about what kind of script-based node need for bifrost?
  20. Ok, I'm making complex. Yeah, hard to me to make ... Utah's teapot with body, lid, ... from https://rosettacode.org/wiki/OpenGL/Utah_Teapot spline works in this demonstrates sketch or dummy
  21. Do not remove XPRESSO Only add new data for input/output (arrays and etc.) example from WIP section, using python + xpresso and scene nodes for simplification of process - calculation i add object node from xpresso and move node(icon) of Matrix Op to link space of xpresso node (it works for current project, need to re-link if you re-open project)
  22. Will be nice to have nodes for The Volume Framework library - https://developers.MAXON.net/docs/Cinema4DPythonSDK/html/modules/MAXON/frameworks.html https://developers.MAXON.net/docs/Cinema4DPythonSDK/html/modules/c4d.modules/volume/index.html
  23. http://centileo.com/forum/forum19/175 http://centileo.com/download/ last for S22
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