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Cinema 4D Plugins

Vivimagic

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  • Content count

    7
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About Vivimagic

Contact Methods

  • Website URL
    www.cargocollective.com/vivimagic

Profile Information

  • First Name
    Ashley
  • Last Name
    Glover
  • C4D Ver
    19.024 Studio
  • Location
    Oxford
  • Interests
    Cinema 4D, playing Halo Online.
  1. Hi thank you for your reply. You have helped me find out what it was. Cleaning up my scene made the simulation a lot faster. It was the Back Up null which contained items which had a redundant soft body tags. For some reason even if it was off in the Layer editor it was still doing the simulations, which slowed it down. Thank you for your help. I have uploaded the file without the back up null for proof of concept. Pop Explosion_update.c4d
  2. Hi, I am currently having major problems regarding softbody dynamics and I am struggling to sort it out. I have some objects which I have created from cubes. When I run the simulation they are very slow and lose there shape very quickly. I have tried increasing structure to 6000 to changing the collision shape to moving mesh. Hope someone can help. Cheers, Ashley Pop Explosion.c4d
  3. Hi All I am currently undertaking a project where we have to create animatable sofa bed which opens and closes, in reasonable detail. I was thinking a rigging the mattress and the sofa bed mechanics where my colleague is thinking of using the Pose tag to switch between open and closed. Would anyone be able to shed a light on how you would possibly tackle this project? Many thanks Ashley
  4. Sofa CG test

    This looks very nice. I was wondering how you created the creases, did you sculpt them? Cheers
  5. Xpresso Scale Sizing box

    Thank you so much Ion. You have been a great help. I just added a little something to finish it off.
  6. Hi I am currently creating sofas, which requires to be size accurate by the scale of 6.5. The box is perfectly in the centre of the world. I am manually changing the Cubes X Y Z Size and then times by 6.5 to get me the scale I need. I was wondering if there was a way to automate the scaling so I can input the realworld measurements and it would scaled by 6.5? As I understand it I would need to use a Math Node and times by 6.5 but when I connect the axis it doesn't seem to want to change or update. Thank you for reading. Cheers Ashley

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