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Frank

Regular Member
  • Content Count

    2
  • Joined

  • Last visited

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0 Noble Beginner

Profile Information

  • First Name
    Frank
  • Last Name
    Boslesky
  • C4D Version
    18.057 Prime
  • CPU/GPU
    1050TI
  • Location
    Montreal
  1. Wow... This is awesome! Never noticed this feature, real time saver! Thanks a lot!
  2. Hello! I'm trying to unwrap a simple round cap to a rectangle, to help facilitate the texturing of concentric circles in Substance Painter. Right now, I'm unwrapping it by hand and making my own rectangle map, but is there a way to do this more easily? Here's my current method : Making a front projection to have a perfect circle Select 1/4 of the cap's outline edge Select an horizontal edge from the middle Relax the UVs (this gives a sort of looping curve) Separate 4 individual UV island I put them side by side and start aligning the points This method is rather time consuming and I was wondering if there was a better way to select edge loops to minimize the fiddling around.
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