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Boruff

Regular Member
  • Content Count

    2
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0 Noble Beginner

Profile Information

  • First Name
    Kris
  • Last Name
    Boruff
  • Location
    Nowhere
  • Website URL
    www.thisisnotporn.com

Hardware | Software Information

  • C4D
    1,4
  • OS
    Windows 10
  • GPU
    Nvidia 1070
  1. As a follow up, I found a tutorial that showed how to make the Allembic files visible to the Pose Morph tags. https://lesterbanks.com/2013/11/cinema-4d-tips-for-working-with-alembic-and-accessing-polygon-selections-on-alembic-driven-meshes/ In short, duplicate the Allembic animation, make the first frame editable, and then use Pose Morph Tag with Points checked in the Mixing section on the editable single frame layer. Delete the Pose.0 from Poses and replace by dragging the Allembic animation into its place. Say yes to Absolute when you drag it in. Also set the Priority
  2. Hello, I am attempting to apply a Real Flow mesher animation of a skull model melting to the original skull model that was used to generate the points for Real Flow. The idea is to fill an object with particles, set those to viscous or other sim type, and then create a 3d model using Mesher. Next, selecting the Mesher model, Exporting an Allembic with Selection Only and Merge Generated checked to get around Real Flow making individual files instead of animations, and re-importing that Allembic back into C4D with the Merge command. Finally, the Mesh Deformer is applie
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