Corona Renderer for Cinema 4D
Corona Renderer for Cinema 4D


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About Beefdoctor

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    Milton Keynes, England
  1. this might help, open one of your materials, on the left hand side select editor, then change the Texture preview size to a higher res.
  2. couldn't you just do this in one material with the layer shader?
  3. make a substance in substance designer.
  4. use a procedural substance material then you can tweak the settings in it to match up with your generated floor.
  5. did you render as a video file? If so i'd recommend rendering as still frames and compile in after effects or premiere pro
  6. Quick Tip 13: Move, Scale, or Rotate Parent Without Children In this Cinema 4D Quick Tip we take a look at a way in which we can move, scale, or rotate a parent object independently of its children.
  7. New Quick Tip!
  8. I totally agree, i might try and do something with it
  9. New Tutorial!
  10. In this tutorial we take a look at the Virtual Walkthrough, this tool allows us to navigate our scene like a first person shooter, and it also allows us to record our movements to a path or even a camera. If you would like to support Digital Meat, or follow me on social media, see the below links. Donate: Patreon: Merchandise: Facebook: Twitter: Google+:
  11. In this video we take a look at the awesome Select N' Go Plugin. This nifty little piece of work allows us to export out our work in various formats and in multiple files, it also lets us create takes (clips) for animation export.
  12. In this tutorial we take a look at the aerodynamics settings in the dynamics tags, and then use then to make a flying aeroplane.
  13. In this Cinema 4D quick tip you take a look at one of the reasons your viewport orbiting may not be working as expected.
  14. In this tutorial we take a look at the new thin film shader in Cinema 4D R18, each setting within the shader is explained and leads to a result for thin film reflections