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Beefdoctor

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About Beefdoctor

  • Rank
    Cafe Samurai

Profile Information

  • First Name
    Samuel
  • Last Name
    Winter
  • C4D Version
    R21
  • Website URL
    http://digitalmeat.uk/
  • CPU/GPU
    Threadripper 1950X / GTX 1080ti
  • Location
    Milton Keynes, UK

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  1. Thank you. Something else to consider, the plane effector might not be the issue, the issue might be the Mograph cache is not being seen, or is not passing information onto the Point Object Field Layer, just a thought.
  2. Much appreciated buddy, I had a good look and couldn't see what the issue was, so I thought, C4DCafe to the rescue! lololol
  3. Hi Dan, thanks for the response. Sorry, I should have been a bit clearer in my original statement. In R21, the simulation of the bouncing spheres plays fine, just as it does in R20, the problem appears to be the plane effector not using Cloner.1's point information being stored in the mograph cache. If it helps, the individual that contacted me has sent a link to the video he was trying to mimic. I'll post it here in the hope it offers some further insight.
  4. I was recently contacted by someone with a rather interesting question regarding the file I've attached to this post. It seems that if you open this file in R20 and hit play, everything behaves as it should do, but, if you open it up with R21 and hit play, nothing happens. I've even reconstructed this setup from scratch to make sure it's not a problem with the file, and i'm getting the same results. Is this a bug with R21 or am I missing something? Any insight would be appreciated. Test.c4d
  5. In this Cinema 4D Quick Tip we take a look at how we can create our own colour scheme, and how we can save it as a preset. If you would like to support Digital Meat, or follow me on social media, see the below links. Website: Digitalmeat.uk Patreon: https://www.patreon.com/DigitalMeat3D Merchandise: https://redbubble.com/people/digital-meat Support: https://digitalmeat.uk/donate/ Facebook: https://www.facebook.com/digitalmeat3d/ Twitter: https://twitter.com/digitalmeat3D
  6. In this C4D Quick Tip we take a look at creating our own custom default settings, this way we don't have to keep repeatedly setting our project FPS or render settings. If you would like to support Digital Meat, or follow me on social media, see the below links. Website: Digitalmeat.uk Patreon: https://www.patreon.com/DigitalMeat3D Merchandise: https://redbubble.com/people/digital-meat Support: https://digitalmeat.uk/donate/ Facebook: https://www.facebook.com/digitalmeat3d/ Twitter: https://twitter.com/digitalmeat3D
  7. Thanks buddy, I just hope that I didn't ramble too much, it was really late and I was shooting from the hip. I also really hope that it didn't upset anyone at MAXON, that wasn't the intention, and I know those guys work really hard. The software is still as solid as it ever was, I just think the new sub model is a bit of a turn off for some users.
  8. Yeah, it's pretty late for anyone in Europe, I have to think about the USA because they make up the majority of my audience. so I'm trying to balance a time that'll be ok for both.
  9. I think podcasts would be a great idea!
  10. Hey Igor, wow, that's really kind of you. To be honest, that didn't even cross my mind so I really appreciate it. I added it to my blog earlier today so hopefully some members have already clocked it.
  11. I know there has been a lot of chatter in the forums since the release of R21, and I've remained pretty quiet so far. Tonight I'm doing a livestream and it would be great to see some of you in the chat so we can discuss the new subscription model, the things we like (and don't) about R21, and also address some of the concerns we might share. The stream takes place 12/09/2019 BST: 11:00PM EDT: 6:00PM PDT: 3:00PM
  12. Livestream! A live chat discussion about the C4D R21 Update, and the new MAXON subscription model. The stream takes place 12/09/2019 BST: 11:00PM EDT: 6:00PM PDT: 3:00PM
  13. In this C4D Quick Tip we look at how we can create a special track on the timeline, that can contain a sound file. This also has the added advantage of displaying a waveform, this makes animating to music much easier. If you would like to support Digital Meat, or follow me on social media, see the below links. Website: Digitalmeat.uk Patreon: https://www.patreon.com/DigitalMeat3D Merchandise: https://redbubble.com/people/digital-meat Support: https://digitalmeat.uk/donate/ Facebook: https://www.facebook.com/digitalmeat3d/ Twitter: https://twitter.com/digitalmeat3D

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