Can you please let em know how to create a seamless look environment. I have a hole in the ground that is part of the scene. I am dropping an object in the hole and following the object with the camera inside the hole. I guess my main problem is to get the hole with depth and not looking flat.
I am using physical render and not extras at the moment to keep the render setting down but this can change a bit.
I will include the file.
The red image is reference look