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gieroj

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  1. thank You @Igor! I've followed this tutorial by Uber Eck (https://vimeo.com/201463658). As far as I understand, I'm doing everything correctly. Got my shoe divided in separate parts - laces, sole, etc. I unwrapped all of the parts that has not been baked correctly before. After I finished, I've again clicked the Bake Object menu - then checked "keep UV's" and ran the process. In the preview, everything looks OK. I can see that each part of the shoe is being analyzed. But after the calculation finishes, all i get is a messed-up texture. And whenever I re-run the process, the effect is different.
  2. Hey, the thing is i did not unwrap it at all. The model is complicated and I have never done it before. Could You recommend any place to start learning this UV unwrapping process? Thank You @Igor.
  3. hello everybody, i'm having an issue while baking an object. I have textured a shoe, using standard C4D materials but also of ones referring to normal and bump maps on my pc. I'm trying to bake the texture onto the shoe and then export as a collada for someone else to work on. After the baking process i end up with a little issue - those textures containing bump maps and normal maps, seems to have an error. Those details are no more visible and the areas have a different color then they should. I might be missing something simple, thanks for any advice.
  4. Hey everyone, i've managed to add the shoes with a PSR contstraint tag. It looks good! Thanks for help. but if i needed the shoes to bend a little, what can I do?
  5. ye.. the shoes should actually bend a little. Looking at the mixamo preview animation, the mocap data has this bending information of the feet included. Thank You@maliohammad, @Rectro, @BigAl3D - i asked this question in advance. Will probably deal with this tomorrow/the day after tomorrow. Will come back here if i'm lost haha! thank You again.
  6. hey everyone, can someone tell me what is the best solution for adding shoes to a character and animating it? I have a pair of shoes, a mixamo mocap file and an avatar. I'm currently working on his clothes in Marvelous Designer, then i want to export that to C4D. All i'm struggling with is adding shoes. I have a specific pair of shoes, modelled and textured and I'm wandering how to integrate them with animated character with animated clothes on. Any help is highy appreciated, F.
  7. thanks @Rectro for the reply! All i need to create is 10 seperate stills, no video, no animation. Just: 1) pose a character 2) change his clothes - apply different texture (no dynamics) 3) change environment 4) render.
  8. hey, this is a newbie question, so I'm posting it in a newbie section. My task is to create a series of scenes presenting a character in different scenarios - bookstore/street etc. A friend supplied me with three images (added to this post). The main goal is to acheive a look, simillar to Max Payne 1 character in terms of complexity. I'm really trying to find a nice way of modeling a simple character and then adding clothes to him. I would appreciate any suggestions on how to start.
  9. hello comunity, i need Your knowledge! what i have: two objects - Daz3D female model exported in .obj to C4D, a sculpted object - skirt (quite highpoly) created in C4D what i want to create: a smooth transition between the "skirt" and the body - like the skirt is part of the body, skirt is the skin what i tried: i've connected those two objects and wanted to sculpt them together. What happens is - when i increase the poly amount on the Daz3D model, some irregular holes appear (between faces that earlier had been smooth). i've attatched 2 images: - the holes on the model - the place i want to create the transition, yet those two objects are separate thank You for any suggestions
  10. hey guys, thanks for the reply. Yep, im aware of the fact that ive missed it. Just being curious if it's going to happen in 2018 again. but i assume that nobody knows that now;) cheers
  11. hello everyone, quick question; do ~30% offs for C4D software happen once a year (around may) or more/less often? i have succesfully found information about it happening in 2016 and 2017. Just being curious. best regards

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