Could be a material problem. But how would I solve this? In lower resolution the specular on the object looks way better then when rendered in a higher resolution. You can see it clearly here. These are both screenshots of a 100%-zoom render.
Hi, When I change my resolution settings from "3000x3000px" on "7500x7500px", the lighting changes completely. I never noticed this problem before. Nothing else has been changed. Anyone had experience with this before?