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mrpinoux

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About mrpinoux

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Cinema 4D Information

  • C4D Version
    16 Studio
  1. Hello! in C4D, I have a animation of a cloth falling to an object, baked as a alembic. I would like to correct some of the wrinkles, smooth out the kinks, enhance some deformation. I tried to add a pose morph tag, point mode, add a pose with a correctional PSD (like in a character workflow) but any time I'm editing the geo, the geo goes back to its original place (alembic tag). I also tried to access the point via a correction deformer. It worked for a given time only. It's not relative to the original points. I'm missing something, my brain is fried. Any help on how I could do that?
  2. Following with that subject, I got some help and this is the result : import c4d from c4d import gui def main(): allobj = doc.GetActiveObjects(c4d.GETACTIVEOBJECTFLAGS_CHILDREN) obj = object() for obj in allobj: editor = obj[c4d.ID_BASEOBJECT_VISIBILITY_EDITOR] render = obj[c4d.ID_BASEOBJECT_VISIBILITY_RENDER] if editor == 1 or render == 1: newstate = 2 else: newstate = 1 obj[c4d.ID_BASEOBJECT_VISIBILITY_EDITOR] = newstate obj[c4d.ID_BASEOBJECT_VISIBILITY_RENDER] = newstate if __name__=='__main__': main() c4d.EventAdd()
  3. Hi! Would it be possible to add a toggle function (with an else function?) to allow turning it back on if it's already turned off? So ideally you can toggle on and off from the same script. Any help would be really appreciated!

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