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Intenditore last won the day on December 5 2019

Intenditore had the most liked content!

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About Intenditore

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    C4D Cafe Junior
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Cinema 4D Information

  • C4D Version
    19.053 Student

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    GT 635m, i7 3610

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  1. I think the freeze is much wrong workaround. It's intended for other type of work, and when you'll need it there you'll get problems Actually Reset Scale with "Compensate points" option does what you need
  2. Hi! There's nothing difficult there, that's simply a few vibrate tags to add the shake and cloth sym with the wind. That's all)
  3. Let it be me https://www.behance.net/ambiclusion https://vimeo.com/ambiclusion https://www.instagram.com/ambiclusion
  4. .res file contains interface descriptions/layout/UI elements ids, but all of this is used internally by the code which we don't have access to and can't, as far as I know, interact with it. Simulating clicks might be possible, uncertain, but there are too many problems with such approach even if it can be done from C4D (I hugely doubt modal dialogs can be handled this way, I think no). Maybe in-built feature "bake as alembic" would help you? It should work with splines well. If so, that's all you need
  5. Hello There are some moments which matter - is the command you want to call listed in Shift+C Commander list/menu? Does it leave some trace in script listener? If neither of this is true, I doubt it's accessible from outside of the plugin, at least I'm uncertain if there is a way to reach it. Than, is there a way to save the file without Save As... dialog? If not, there might be a problem. Seems there's no documented ways to interact with the plugin (SDK has only guide editing functionality for custom brushes) so only tricks will work I guess..
  6. r21 introduced a much enhanced multitouch trackpad support on Macs (if in previous versions it ever existed at all). It's much nicer, but... Not quite usable. Look, to move viewport now you have to alt + two finger move, to zoom - alt + pinch, to orbit... alt + CLICK. When you do something homogenous you quickly use to it and changing behaviour becomes a pain. Here we have to switch the way of operation (just moving fingers and clicking is vastly different here). It's inconsistent, forces to remember what you should do every time and makes a good concept not so nice at all. I think that should be MUCH better, simply excellent if you wouldn't have to click - ALT should enter you into navigation mode, so you only need to move the finger. I know there's a alt+RMB to select "throught" the object. But it's relatively rarely used (despite very handy) and can be re-assigned to another modifier key without a hassle. MAXON, please, consider this. It would be wonderful! And, I see Macs becoming a joke not really worth looking into anymore if you actually work, so I think the flee to PC will increase more and more. Windows precision driver allows good multitouch support on many different devices. Please, consider porting this principle into Windows version, I do ask.
  7. Hi I'm not sure I can do much with UVs, but if you have some more tasks to tackle maybe I can help you. I'm a setup/mograph/xpresso artist making some custom py tools. Reel wouldn't tell much on the topic, but here it is https://www.behance.net/ambiclusion https://vimeo.com/ambiclusion https://www.instagram.com/ambiclusion
  8. Hi! I need to check whether the children of an object with Python tag has been changed (added/removed). I tried obj.IsDirty(c4d.DIRTYFLAGS_CHILDREN) but it's always False whatever happens to the scene. I guess this method is not intended to function in a tag? What to use than?
  9. Not Huinon, but there's a Wacom one. Actually, it seems 21.207 fixed the issue
  10. Finally timeline hotkeys problem seems solved, I didn't catch it yet at least, thanks! Seems the demand is very high, download speed is about 200kbps
  11. I do, the same with many of my acquaintances from the community. Primarily because it's MUCH more stable, and new versions didn't show a progress worth switching. And this is only one instance among many others. This practice is wicked. It speeds up vector calculations with a dedicated logical block of a processor. You're quite right regarding the multicore support, I agree
  12. Completely NOPE. I always stay away at least 1-2 versions back as newer ones are pretty much always unreliable. I hate when my plugins need to be updated (ok, even if you'll pay me I wouldn't be satisfied). I need backwards capability! And simply imagine those who make templates for Videohive - they MUST support a broad range of versions, CS6 and up. How can they to it this way? I hate "updates for updates" policy. Every year you must update everything at least once. And what's the profit let me ask? ZERO.
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Dear members, we are aware of few more bugs that are still present withing the theme.We just wanted to let you know that we are working to fix them as soon as possible.


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Thanks for understanding! :cowboypistol: