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Lonchaney

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About Lonchaney

  • Rank
    Cafe Ronin

Profile Information

  • First Name
    ron
  • Last Name
    skoczen
  • C4D Version
    19.053 Studio
  • Location
    Ohio

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  1. NormalMap-Online is not a bad option.
  2. I think this refers to the "renewal" process and not your existing MSA. Be sure to read the small print
  3. If you have an auto-renew MSA and you do not cancel it then I believe you still have to pay.
  4. I have Affinity Photo, Designer, and Publisher (the new InDesign killer) and am willing to make a few tests for you if you like...what are you trying to accomplish with Photo?
  5. The UV's for that cloth part are missing in your fbx.
  6. As Cerbera mentioned above you will have more control and flexibility if you add the text in post, especially if (when) the client makes changes. That being said, there is no reason why you can't accomplish this in C4D if you want. This should get you started. Isometric.c4d
  7. Did you try baking all the keyframes on your camera?
  8. After you brought the camera into AE did you open the layer and zero out the coordinates?
  9. Sweet panos Cerbera! Those look great.
  10. Substance painter is a great program to bake PBR maps for unity and a host of other programs.
  11. Cool, thanks. I'm familiar with Quixel Megascans but have not heard of blankrepository (I now have it bookmarked!). I don't usually work with food items but it looks to be a great resource nonetheless.
  12. Very cool, thank you for sharing! I've heard of Real Displacement Textures but not Friendly Shade. Will definitely check them out!
  13. I'm with you Dave, but I'm not surprised.
  14. In the "Object" tab of your emitter change the shape to object and change "Emit From" to edges. After reading your original post I think I misunderstood your question...so how about converting the edges of your object to a spline and using xpFollowSpline?
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