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About briankoko

  • Birthday 07/16/1976

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  • C4D Ver
    R20.026 Studio
  • Location
    Los Angeles
  • Interests
    Animation, film, visual effects

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  1. I dream of this becoming a reality every day myself :)
  2. Hi guys, Just wanted to share a cool video by Zacharias Reinhardt a talented CG artist who made a video featuring some of his work from the previous 14 years, some entertaining back story and more. He also used allot of Cinema 4d in his earlier years which is interesting to see. Might be a fun watch.
  3. Firstly I would say please, please keep the perpetual licensing available. Subscription only is not something I would ever be interested in. Penalizing folks for skipping upgrades should be done away with in my opinion. Having a set upgrade price that is reasonable and accessible to hobbyists and freelancers will go along way to build brand loyalty. There are allot of unhappy artists using other programs that will likely be won over to a software that is powerful, stable, well thought out and doesn’t have any wishy washy licensing schemes that so many programs are plagued with. I understand that from a business standpoint a company might think forcing people to upgrade in order to avoid having to pay thousands of dollars to basically rebuy something that they spent a ton of money on and invested allot of time into is a good way of making money. But I wonder if it just scares people away, leave a bad taste or if there are some people who are using ancient versions of Cinema begrudgingly that are outdated compared to the competition. Not sure if this is a smart business move for MAXON or not. They may want to compare the positives and negatives of such an upgrade approach. The first software I bought was Modo 701, at the time under Luxology all upgrades cost around $450 no matter what version you were on. For instance you could go from 601 to 801 and pay $450. That to me made allot of sense but then Luxology merged the Foundry and my passion for the software has slowly waned ever since. Right now I am likely not going to extend my MSA when is expires as I can’t really afford it right now. I’m really conflicted about this, I don’t want to fall behind. I love all the new tools and the possibility of what is coming ( fingers crossed on updated particles and fluids ! ). I also think there are too many modules for Cinema, looks like there are four currently to purchase this confuses people as to what to buy. I wonder how many people bought a cheaper version only to wish they had bought Studio or something with more bells and whistles. Maybe have a Studio version with all the goodies, a lesser version and perhaps an indie or non commercial version like Side fx has with their Apprentice and Indie versions. But I know that this can be tricky and creating upgrades or migration options will need to be considered. Just a few thoughts I had, sorry for the long list.
  4. Loads of great stuff: https://www.cineversity.com
  5. If anybody needs some quick motivation to do a mini-project brograph.com has a nice 'randorender' page. Just hit the button, they give you a couple of key words to base your project on. http://brograph.com/randorender/
  6. One thing that might work is animating the 'visibility' parameter in the particle emitter. Might take some tweaking to make it gradual though.
  7. Not sure where preferences are located on a PC currently. But if you have a mac go to library/ Preferences/ MAXON/ Cinema 4D R20.../prefs and delete the file 'Cinema 4d.prf and then relaunch Cinema. Curious, are other people experiencing this issue, not being able to rotate the viewport in R20?
  8. Deleting my preferences fixed the issue. Thank you for your suggestion.
  9. Hello, I recently installed and personalized my copy of Cinema 4d Studio R20, running on Mac with High Sierra. The issue I just started having, is that I can no longer rotate in the viewport, I can pan and zoom via the normal keys and even use the little navigation widgets at the top right of the viewport. I have R19 and a few older versions installed as well and have no problem rotating in the viewport. But for some reason, beginning last evening I can no longer rotate in the viewport in my R20 install. I've closed the project, shut down Cinema, started a new project and restarted the machine. Can this be a issue with user preferences? thanks for your time
  10. I never heard of that option but it seems like it might be possible: https://www.MAXON.net/en-us/training/educational-solutions/educational-solutions/students/license-information-free/
  11. This looks like a great issue, especially for C4d users, 35 pages dedicated to the software for anyone interested. https://www.creativebloq.com/news/become-a-cinema-4d-pro-with-issue-237-of-3d-world
  12. Also make sure to check the 'Animate Preview' box in the material panel. This way the image sequence within the material will play in the viewport.
  13. School of motion did a really nice interview with MAXON CEO Paul Babb, I put a link to the podcast below. https://www.schoolofmotion.com/podcast/paul-babb-interview
  14. I would also like to see some additions to the vfx section. Fluids, smoke and the like so I won't have to spend a fortune on additional plugins. I bought x-partilces 3 a few years ago and got a free upgrade to 3.5. Back then it cost me about $350 for the plugin, now it'll cost about $393 just to upgrade to version 4. And a new license is almost $800. I just don't have the money for the upgrade nor to buy turbulence fd or realflow. For the cost of c4d and the increase in the MSA I expect some sort of native vfx tools. Even a native renderer that supports open vdb would be nice without having to buy a third party renderer. Don't get me wrong, I love MAXON but my situation is this. I work at a small studio where I convinced them to buy C4d Studio, since I am pretty new to c4d I do mainly smaller tasks, like blowing leaves, tiny butterflies things like that. To stay current and learn more about the software I bought a license of R17 a couple years back for home learning, never in my life did I think I would spend that much on software when I make no money freelancing. MAXON really needs to release a non-commercial learning edition or c4d Studio or an indie version. I don't care if the render is covered in watermarks, I just need something to learn on that won't cost my $3500 for a license and almost $1000 a year more every year, not including thousands of dollars in plugins. Houdini, max, maya have incredible fx tools. Modo and Lightwave allow you to import open VBD smoke from other programs. Blender ( which is free ) has some decent fluid and smoke capability plus Mantflow coming soon http://mantaflow.com for free and a nice looking flip fluid add one which is expected to cost under $100 https://blenderartists.org/forum/showthread.php?445158-FLIP-Fluids-Addon-(Beta)-A-liquid-fluid-simulation-tool-for-Blender. If MAXON can incorporate and improve on Naive fx that would be great. Sorry if this seems like a rant, but this is what I'd like to see most in R20.
  15. This tutorial from Greyscale Gorilla might be handy: https://greyscalegorilla.com/tutorials/intro-to-uvs-in-bodypaint/



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