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briankoko

Regular Member
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    69
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About briankoko

  • Birthday 07/16/1976

Profile Information

  • First Name
    Brian
  • Last Name
    Kokoszka
  • C4D Ver
    19.024 Studio
  • Location
    Los Angeles
  • Interests
    Animation, film, visual effects

Recent Profile Visitors

1,044 profile views
  1. briankoko

    Learning videos

    Loads of great stuff: https://www.cineversity.com
  2. briankoko

    In another universe...

    If anybody needs some quick motivation to do a mini-project brograph.com has a nice 'randorender' page. Just hit the button, they give you a couple of key words to base your project on. http://brograph.com/randorender/
  3. briankoko

    Quick question on particle emitter

    One thing that might work is animating the 'visibility' parameter in the particle emitter. Might take some tweaking to make it gradual though.
  4. briankoko

    Viewport rotation issue

    Not sure where preferences are located on a PC currently. But if you have a mac go to library/ Preferences/ MAXON/ Cinema 4D R20.../prefs and delete the file 'Cinema 4d.prf and then relaunch Cinema. Curious, are other people experiencing this issue, not being able to rotate the viewport in R20?
  5. briankoko

    Viewport rotation issue

    Deleting my preferences fixed the issue. Thank you for your suggestion.
  6. briankoko

    Viewport rotation issue

    Hello, I recently installed and personalized my copy of Cinema 4d Studio R20, running on Mac with High Sierra. The issue I just started having, is that I can no longer rotate in the viewport, I can pan and zoom via the normal keys and even use the little navigation widgets at the top right of the viewport. I have R19 and a few older versions installed as well and have no problem rotating in the viewport. But for some reason, beginning last evening I can no longer rotate in the viewport in my R20 install. I've closed the project, shut down Cinema, started a new project and restarted the machine. Can this be a issue with user preferences? thanks for your time
  7. briankoko

    Upgrade: Student to Professional License

    I never heard of that option but it seems like it might be possible: https://www.MAXON.net/en-us/training/educational-solutions/educational-solutions/students/license-information-free/
  8. briankoko

    3d World issue 237 c4d special

    This looks like a great issue, especially for C4d users, 35 pages dedicated to the software for anyone interested. https://www.creativebloq.com/news/become-a-cinema-4d-pro-with-issue-237-of-3d-world
  9. briankoko

    Image Sequence

    Also make sure to check the 'Animate Preview' box in the material panel. This way the image sequence within the material will play in the viewport.
  10. briankoko

    Interview with MAXON CEO Paul Babb

    School of motion did a really nice interview with MAXON CEO Paul Babb, I put a link to the podcast below. https://www.schoolofmotion.com/podcast/paul-babb-interview
  11. briankoko

    C4D R20 - what do you guys expect?

    I would also like to see some additions to the vfx section. Fluids, smoke and the like so I won't have to spend a fortune on additional plugins. I bought x-partilces 3 a few years ago and got a free upgrade to 3.5. Back then it cost me about $350 for the plugin, now it'll cost about $393 just to upgrade to version 4. And a new license is almost $800. I just don't have the money for the upgrade nor to buy turbulence fd or realflow. For the cost of c4d and the increase in the MSA I expect some sort of native vfx tools. Even a native renderer that supports open vdb would be nice without having to buy a third party renderer. Don't get me wrong, I love MAXON but my situation is this. I work at a small studio where I convinced them to buy C4d Studio, since I am pretty new to c4d I do mainly smaller tasks, like blowing leaves, tiny butterflies things like that. To stay current and learn more about the software I bought a license of R17 a couple years back for home learning, never in my life did I think I would spend that much on software when I make no money freelancing. MAXON really needs to release a non-commercial learning edition or c4d Studio or an indie version. I don't care if the render is covered in watermarks, I just need something to learn on that won't cost my $3500 for a license and almost $1000 a year more every year, not including thousands of dollars in plugins. Houdini, max, maya have incredible fx tools. Modo and Lightwave allow you to import open VBD smoke from other programs. Blender ( which is free ) has some decent fluid and smoke capability plus Mantflow coming soon http://mantaflow.com for free and a nice looking flip fluid add one which is expected to cost under $100 https://blenderartists.org/forum/showthread.php?445158-FLIP-Fluids-Addon-(Beta)-A-liquid-fluid-simulation-tool-for-Blender. If MAXON can incorporate and improve on Naive fx that would be great. Sorry if this seems like a rant, but this is what I'd like to see most in R20.
  12. briankoko

    UV mapping In Cinema 4D

    This tutorial from Greyscale Gorilla might be handy: https://greyscalegorilla.com/tutorials/intro-to-uvs-in-bodypaint/
  13. briankoko

    Leaving C4D-Land.

    It’s more along the line of adobe’s model. Once your subscription runs out you can no longer use your indie version. It’s good to have a free apprentice version to learn with. It’s more of a learning edition. More restricted, can’t use it for clients or to make money but perpetual. The full version of Houdini FX you can own the license you buy forever. You can get on an upgrade plan similar to MAXON’s MSA. But it costs allot more.
  14. briankoko

    MAXON Blogs US/UK

    Wow, very cool, subscribed, thank you.
  15. briankoko

    MAXON Blogs US/UK

    I recently stumbled on the MAXON UK blog http://blog.MAXON.co.uk/all and was like " why didn't I know about this? " There are tons of great resources here. Allot of tutorials and tons of tips, stuff I thought you can only find on Cineversity. The US blog is a bit different https://www.MAXON.net/en-us/news/MAXON-blog/. Mainly news related, which is fine, but is there a way to maybe combine the two into one area. Or maybe the US site can borrow some or the content from the UK site? I'm not sure about the logistics but I really like what I see on the UK blog site.

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