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    20.057 Studio
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  1. Cerbera Didn't realize i missplaced the topic. Definetly your approach works better. I managed to make it work making editable the first cloner and putting the weights in the second one. Thanks Havealot
  2. Hello guys. I have a cloner with mograph weight. Then i use a plain with an spherical field multiplying the weight field. Till here everything works as expected. The cloner moves on Y position depending on the influence of the weightmap. After this i use this cloner to clone it in a grid array and the plain effector stops working. When removing the weight from the plain field its works as expected. What Im doing wrong. I attach an example scene. Thanks Plain_cloner_hierarchy.c4d

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