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Hey, you need a renderfarm? If that's the case, make sure you check this topic for more info! 


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  1. Deform along a spline

    I tried that but they travel at different speeds and I have to keyframe just about every frame and adjust to make the look connected.
  2. OK, so I know how to deform an object along a spline { Im animating a hose with a metal nozzle snaking around a few pivot points } the problem is that I do not want the Metal nozzle to deform, just the rubber hose? Ideas?