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About timli

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    Cafe Ronin

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  1. I have been recently working with retopology with C4D. It works fine when you place the points on the mesh surface and the retopologized mesh is projected on the surface of original model with polygon pen. But sometimes it is not when you place the point not on the surface. The result is the new retopologized mesh is not always stay on the surface. I tried to use the smooth brush trying to smooth it, it seems the mesh does smooth but it no longer trying to project on the surface of the model. So it keeps smoothing and smoothing and seperated from the original model. My wish is, if MAXON can add the reproject function to the smooth, it would make the retopology super great tool. As you already have the funtions built in, and all you need is to add an existing function to the existing tool. I am not sure how hard it would be, but it is very doable. I really hope this woul happen someday. Happy Modeling, Happy Rendering, C4D Great Tool for the Success! Tim
  2. Great, you tutorials are always amazing and always went above and beyond expectations. Just purchased both nodes and fields classes. Waiting for my download links so I can start learn new stuffs. Can't wait to get the OpenVDB though. :)
  3. I would like know how to set up the facial rigging for lip sync, the pose morph, xpresso and python can all be used, the final result would be something like when giving a word, then it can automate the facial expressions. As I think this one tutorial would cover all techniques for facial rigging so I can make any types of facial rigging, think this as one stop tutorial. I just want to know it is done and not the details about how to model, uv mapping and texturing, only animation. Thanks, Tim
  4. I would love to see how lip sync with words matching works within facial rigging.
  5. Never mind, that's just from the advanced template instead of regular, that will come out with all types of controls and hot spots option. :)
  6. Could I please have a little help for adding controls to the joints inside the all 4 of the controllers listed in the object panel as well as adding hot spots as stated in the help contents for the attached model? thanks, Tim lion_rig_finished1.c4d
  7. Is there a way we can have rigging tut using Character set up, I see other tutorials about how to animate but not how it is set, I now used the Quadruped template created the rigging system for the character, but don't know where to go from there. Something like how to add controls to each part of the controller created by the template, tips and tricks for the process, as now I am not even sure how to select individual rig as I tried all possible keys combination and it just does not work. So it would be very helpful to have this type of tutorial. Thanks, Tim
  8. Would you please create the nice rig that covers the topics of weight painting as well as pose morph, such as opening a mouth with teeth appeared once it is opened or something similar if there is no script or xpresso involved? Thanks, Tim
  9. That's then build advanced animation, can you create an animation as shooting a pool ball? Something like aim to the target ball using the object ball so the the target ball can move to the expected direction based on the contact point. Can we build something like this?
  10. Not too much, just a complete walk cycle automated with Python.
  11. I just subscribed, but not seeing the TD Master section at all. Please advice, Never mind, got the link.
  12. I would very much like a tutorial on how to create kind realistic boiling soup in a pot, something like a liquid boiling type effect inside a pot, and also some kind of vegetables or meat floating in the liquid.
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