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BIgor

Regular Member
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BIgor last won the day on April 28 2016

BIgor had the most liked content!

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About BIgor

  • Birthday 04/20/1986

Contact Methods

  • Skype
    iggorr22

Profile Information

  • First Name
    Igor
  • Last Name
    Bajic
  • C4D Ver
    R17.055 Studio
  • Location
    Serbia
  • Interests
    Animation, Cool Renders, Freelance work.

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  1. BIgor

    Mocap and Face MoCap

    WOW!!! Dude this looks promising, I do not have an iPhone x but a friend of mine does, I could borrow it from him. Could this work with Adobe Fuse characters that have Pose morph Set up for the face expressions...?
  2. Hello :D Ok so I am working on an animation and so far I have managed to make characters with Adobe Fuse and animate them with iPi Recorder and Mocap using the xbox 360 kinect. What I would like to be able to do also is somehow record face MoCap and combine it with the animation that I have so far. I have looked into some other programs but could not find a way so far... Does anyone know how I could do this...?
  3. BIgor

    About Pose Morph

    Ok so this sounds like something I would like to get to work but I do not understand fully what you mean... Could you maybe link a video explaining this or maybe write it down a bit more in-depth? Please :D
  4. Hello :D Ok so you know how you can make a character in Adobe Fuse and rig that character with MIXAMO. This way you get a fast and great rig for animations and you can also get a bunch of setups for the face animation with POSE MORPH. Now is there a way I can set the slider in the POSE MORPH tag that controls the movement of the mouth to react to an audio file?
  5. BIgor

    Hair Rig Problem

    You were right about the collision object, I replaced it with a sphere and now it works great :DSo THX for that :D Is there a way to make the bone chain not move on one of the axis? So that the hair does not get twisted up because of the dynamics?
  6. BIgor

    Hair Rig Problem

    What about the geometry? What should it be like?
  7. Hello, If you have the time please watch this video In which I explain what I am trying to do... THX in advance :D
  8. BIgor

    Arnold BG scene

    Hi :D Ok so I have this little animation I did, this is just a Hardware Render, I need to add a Background to the scene, so as to make as if the legs are walking in a scene, maybe a forest or a room. How can i do that? Also would be good if the feet would make the appropriate shadow in the scene... https://www.dropbox.com/s/zgxozc9vdfg1pk5/second.mp4?dl=0
  9. Hello :D Ok so I need to do a walking animation of a human with a skeleton, that is no problem. What I need to figure out is how to make the foot muscles look like the ones in the picture and make them flex as the foot moves. Can I do that with the built in Muscle system or is there a better way....?
  10. BIgor

    Arnold, making it look better

    Yes I did do That, THX :D
  11. BIgor

    Arnold, making it look better

    Here is an Updated version, not supposed to show this because it is not approved yet but yeah...here it is, please do not who it anywhere else. :D
  12. Hi :D Ok so I have this scene in Arnold it needs to be only this picture of an Information Stand, How can I make it look better, make the Display look better instead of just a picture like this?
  13. BIgor

    How to Model This?

    Ok SO I have this so far, trying to make the panel lines with some boole tool, I made a dor like object and wanted to Boole it in on the side but it is not working... how from here?
  14. BIgor

    How to Model This?

    Ok, I will see what I can do? THX a lot for the help again :D
  15. BIgor

    How to Model This?

    @Cerbera Hi :D Ok so I have been trying but I can not get the look you did, the curved edges that you get on the first picture, I can not seem to get it that way. I know how to make curved edges with the Poly Pen but in order for them to be nice they need a lot of points (Arc Subdivision)...

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