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borg

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    30
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About borg

Profile Information

  • First Name
    Peter
  • Last Name
    Holweg
  • C4D Ver
    12 (or older)
  1. Animate a tracked vehicle

    Here's another one... 2 tracks following a spline.. enjoy tank_0001.c4d
  2. Rigging a V8 engine

    this can also be done with hinges and sliders. see attached file. enjoy V8_Engine34_setup4.zip
  3. new plugin - nEOn

    links to product selling are not allowed..
  4. Spritz 3.0

    links to product selling sites are not allowed...
  5. makehuman ROCKS. I've been using this some time now. very handy. export your model with a choice of different skeletons. Highly customizable humans FREEEE
  6. I think it's called the 'visual selector' inside cinema 4D (character tag). In here you can add your sliders etc to control your rig.
  7. Free models of humans

    Freeware 3d character (humans) builder. http://www.makehuman.org/ kind regards,
  8. STL/OBJ to C4D

    I'll check it out and let you know... Kind regards. ok. Maybe you can try this.. When you save the file (from Solidworks) , in the STL options, turn off 'save all components of an assy in a single file" I think you can also select the components inside solidworks and save the selected ones as 1 STL file.. Hope this helps you a little further.. Kind regards.
  9. I think you must also have quicktime installed to use png's in C4D.. could be i am mistakin though..
  10. Unwanted Shadows Upon Render

    I think it's somewhere in the way your car leaves the track behind on the ground.. . Indeed upload a scenefile, so we can check things out...
  11. can't you just turn OFF the xpresso ?? just select the xpresso TAG and uncheck 'enable' ..
  12. Planes to face camera

    You're welcome..
  13. Planes to face camera

    Hi, You could use an AIM constraint.. (see attached scene file) right click your plane and select character tags - constraint. in this tag check AIM, then drag your camera into the 'target' slot Kind regards, Aim-Constraint_01.c4d
  14. Indeed, you could make the balls inside counter- rotate against the cloth. (see attached scene file) Collision deformer would be the better way to go.. depends on what you shooting for.. good luck. Counter_Rotation_Cloth.c4d Collision_deform_Cloth.c4d
  15. STL/OBJ to C4D

    I think solid-works can export your models as a STEP or STL file..don't know which one of those we used anymore, so you'll have to try a couple ones.. and skip Rhino I got good results importing those SolidWorks exports directly into C4D. attached file is an example Solidworks_C4d_STL_02.rar

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