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Adrien

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Profile Information

  • First Name
    Ady
  • Last Name
    Moiroud
  • C4D Ver
    19.053 Studio
  • Location
    Paris

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  1. Adrien

    Material not smooth on extruded object

    Hi, this could be caused by wrong UV’s. try using a different texture projection like frontal instead of UVW or unwrap your mesh and work on a proper uv map.
  2. 10min. Just a simple 3 PBR light setup. No hdri sky. 150 passes. Résolution: 1920x1200. [edit] sorry the resolution is 2560x1600.
  3. Thanks for the tips. I don’t wan’t to spend more time on this though. I took this as a quick modeling/rendering exercise to test pro render and build some props to populate a bigger scene. I’m still struggling with bump maps in pro render though. The reflections get all messed up when I apply a basic noise either in the bump channel or In the reflection channel. I read in the help file that the low epsilon value might be the root cause so I’ll try cranking it up. I really like pro render though. It’s a lot more artist friendly than biased engines with zillions of parameters.
  4. Hi everyone, Here is a little project I did using Pro Render with R20. Seems like a very capable render engine to me. Will definitely start using it in production for pack shots. All your comments/questions are welcome. Cheers, Adrien
  5. Adrien

    Introduction to R20 Nodes

    How come the MAXON manual does not cover nodes? Tutorials are always nice but I would prefer to read the manual first and decide if I need tutorials afterwards.
  6. Hi, hope someone can tell me what render engine was used to produce the demo short that accompanied the release of C4D R20. I can’t find this information anywhere. Thx
  7. Adrien

    CINEMA 4D R20 OVERVIEW

    Does anyone know what render engine was used for the influencers demo short from Fosm Studio? I really hope it’s pro render...
  8. Adrien

    Isn't R20 Just Around The Corner?

    Not such a bad thing actually. I’m tired of reading wish lists and predictions. R20 is rumored to be the big update that everybody has been waiting for, so let’s wait and see.
  9. Adrien

    1.jpg

    Is this done with the physical render or something like Vray or Maxwell?
  10. THe same thing happened to me once with all shortcuts getting messed up. Mouse controls also changed. I closed C4d and reopened it. Everything went back to normal. I use 2 plugins: HB modelling and GSG hdri studio. Im suspecting the former might be a suspect but the problem never resurfaced so I can’t really be sure.
  11. Adrien

    Roland JD-800

    I split the back panel after the corner so the surface is perfectly flat and the render is seamless. I'm not a good modeler but I'm trying to step up my game by following a strict quad-only workflow with no edge creasing via Opensubidv. I made the back panel first and ran into edge loop termination issues to the point where I decided to split the whole thing. I know that purists will shout but it works just fine like this...Apart from the "purist" aspect, is there any other reason for not splitting the panel? Thanks and congrats for the JD800. I'm blown away by the quality of your work, especially after spending so many hours on my TR909 (especially on the texturing part: I had to make the whole layout in photoshop/Illustrator...super cumbersome) Just a side question on the little red LEDs': how did you make them pop? Did you use the Luminescence channel+glow in the render settings? Mine look really dim and pale...
  12. Adrien

    Roland JD-800

    I’m working on a TR909. All quad based. Here is my work in progress. Not satisfied with texturing yet. I had to detach the rear panel to keep the topoly manageable. Hope it is still acceptable. :)
  13. Surprised that nobody mentioned the lack of options for gpu rendering on Mac. This is a serious shortcoming. Apple is working on Egpu support through TB3 but it won’t be ready before June at the earliest.
  14. Adrien

    Point-to-circle function

    This is not what I meant, sorry for misleading you. What I want is to select vertices and have them constrained to a circular shape. I do not need to create a circle out of 1 point. Maya and Max have this function. Thx
  15. Adrien

    Point-to-circle function

    Thanks. I know about the bevel trick but it's not relevant when you have say 16 points and need to have them aligned. So for now it seems that scripts are the only solution.

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