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maliohammad

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About maliohammad

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  • First Name
    maliohammad
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    jaafar
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  1. New in Cinema 4D R19 - Full Feature List

    In which regard ? The new reflectance system allowed to do things , which was impossible to do , and with that system you can create a semi pbr render , which for me a step into the right direction .
  2. a models with high classic details , all quad , not boole object
  3. Update Cinema 4d R19/BodyPaint?

    I don't know tbh , let us know about MAXON reply .
  4. Update Cinema 4d R19/BodyPaint?

    Is it possible that is this a virus or something ?
  5. Adobe Fuse Animation Question

    You are welcome , As a starter , you shouldn't look into many paths at once , try one , then go to the other one (for the sake of learning only ) . I think the first video is using the NLA system in c4d , it is a bit more complex than the retarget tag . (you can check some old cinversity videos to learn this , as it is a very powerful system , and @Rectro have more experience than me about it .) I haven't watch the others videos , but you can try to do them and see the result :) best regards
  6. You can do this probably with expresso , using the hierachy node , and using the frame number to get the object index
  7. Adobe Fuse Animation Question

    you will need to make a copy of the rig without any animation , and put it in in the "Target " field , and put the animation rig in the source field . since you have 2 animations , keyframe the first one at start , then switch it to the other one later , and keyframe it too . Also not sure if it is ok to offset the keyframes of the main animation , I think you have to leave them as they are ((not sure , try doing both ) . and to make sure you understood the concept , do it with one animation first , then do the other one if you do the first right .
  8. Bright red chrome material?

    disable the color channel , and do a multi layer reflection setup
  9. Wireframe Spline Thickness

    or maybe you can use a sweep object , then render it with flat materials
  10. Outlined Object Transparency

    and alpha is what makes it look like that . you put the purple layer in between the sword thickness , and add some alpha to the edges , so it look like that
  11. Outlined Object Transparency

    mmmm , IDK , for me if you give it some alpha it should work
  12. Outlined Object Transparency

    I don't know how the mesh is , but doesn't an alpha channel fix this ?
  13. Cinema 4d particles are just too old , I am not sure , but I think they are more than 10 years old , so just go with x-particles , realflow or Navie effex .
  14. Adobe Fuse Animation Question

    well , what part doesn't work for you ? can you transfer the animation from one rig to another ? if yes , then doing it with multiple rigs is just about using keyframes and so on .
  15. Adobe Fuse Animation Question

    using the character tags > retarget tag .

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