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Wanna know the difference between Redshift, Cycles 4D, Octane and ProRenderer then click HERE!  Nerv, one of ours Cafe Contributors made this very useful topic, so feel free to visit and comment. :compEnjoy:


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maliohammad last won the day on May 19

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About maliohammad

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  1. New in Cinema 4D R19 - Full Feature List

    In which regard ? The new reflectance system allowed to do things , which was impossible to do , and with that system you can create a semi pbr render , which for me a step into the right direction .
  2. a models with high classic details , all quad , not boole object
  3. Update Cinema 4d R19/BodyPaint?

    I don't know tbh , let us know about MAXON reply .
  4. Update Cinema 4d R19/BodyPaint?

    Is it possible that is this a virus or something ?
  5. Adobe Fuse Animation Question

    You are welcome , As a starter , you shouldn't look into many paths at once , try one , then go to the other one (for the sake of learning only ) . I think the first video is using the NLA system in c4d , it is a bit more complex than the retarget tag . (you can check some old cinversity videos to learn this , as it is a very powerful system , and @Rectro have more experience than me about it .) I haven't watch the others videos , but you can try to do them and see the result :) best regards
  6. You can do this probably with expresso , using the hierachy node , and using the frame number to get the object index
  7. Adobe Fuse Animation Question

    you will need to make a copy of the rig without any animation , and put it in in the "Target " field , and put the animation rig in the source field . since you have 2 animations , keyframe the first one at start , then switch it to the other one later , and keyframe it too . Also not sure if it is ok to offset the keyframes of the main animation , I think you have to leave them as they are ((not sure , try doing both ) . and to make sure you understood the concept , do it with one animation first , then do the other one if you do the first right .
  8. Bright red chrome material?

    disable the color channel , and do a multi layer reflection setup
  9. Wireframe Spline Thickness

    or maybe you can use a sweep object , then render it with flat materials
  10. Outlined Object Transparency

    and alpha is what makes it look like that . you put the purple layer in between the sword thickness , and add some alpha to the edges , so it look like that
  11. Outlined Object Transparency

    mmmm , IDK , for me if you give it some alpha it should work
  12. Outlined Object Transparency

    I don't know how the mesh is , but doesn't an alpha channel fix this ?
  13. Cinema 4d particles are just too old , I am not sure , but I think they are more than 10 years old , so just go with x-particles , realflow or Navie effex .
  14. Adobe Fuse Animation Question

    well , what part doesn't work for you ? can you transfer the animation from one rig to another ? if yes , then doing it with multiple rigs is just about using keyframes and so on .
  15. Adobe Fuse Animation Question

    using the character tags > retarget tag .