Cinema 4D Plugins
Cinema 4D Plugins

maliohammad

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About maliohammad

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    Respected community member.

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  • First Name
    maliohammad
  • Last Name
    jaafar
  • C4D Ver
    R17.055 Studio
  • Location
    Iraq
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    general

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  1. Oh, my bad . if he wants to restrict things , then I would go with sketch and toon , as it is easier to work with
  2. FAQ

    personally I think the search function is there for things like this , and even if someone made the FAQ posts , I am sure most people won't bother to read it and just ask the question again and again .
  3. I will do them both with sculpting
  4. search for "cell render in c4d " there is many ways to do it one of them is just to render in hardware mode to get the same view as viewport
  5. Hello , you can do this using the highlights filter which will add flares depending on brightness , or use the built-in lens flare to make the light have permeant lens flare
  6. Sure , it is better now :) I think the flag needs some more work in textures
  7. Personally I don't care if the " Asker " didn't ever bother to read the answer or say "thank you " as I am sure someday , someone will be searching the internet for his question and get my post which helps him , which makes me feel better , I go into this mind set especially when I am creating a video tut . There is another type of people that makes me laugh , when they ask a question , you answer .. a few seconds they say they had a problem ..etc then after they get the final solution they never come back or say anything , so I know they just find the answer and move on ... but there is a problem that happens to people without them meaning anything bad , which the "notify me of replies " is off by default , so someone might forgot to turn it on and thinks no one answered his question or replied to his post , this happened to me personally a few times , when I look at my posts I am like "Oh , there is 3 replies that I didn't know about !" usually I reply after that . so isn't it possible to turn the "notify " for the Topic poster by default ?
  8. to get thing starting , try to avoid 100% white , add some oranges or bluish tint (subtle , if it is too much it won't look nice ) this tut helped me a lot , so it might help you too :
  9. maybe set point value command would work , check the settings and it might solve this for you
  10. nice start for materials , but the lighting needs to be more defined to make it look nicer . overall very good job
  11. you can use dummy materials (just white material to represent the texture ) then later replace it with the real material using alt +drag
  12. don't use boole for this , using a displacement map is easier and gives much nicer results
  13. just select all polys and run optimize command
  14. just remodel it , fixing it is more trouble . but if you want an easy (but not as good ) then use the bevel defromer with angle limit
  15. the way your mesh is can never work for SDS modelling , just search for SDS tuts in youtube to get an idea