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MazzierArts

Regular Member
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    2
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Profile Information

  • First Name
    Michael
  • Last Name
    Mazzier
  • Location
    Chicago

Cinema 4D Information

  • C4D Version
    15 Studio
  1. https://www.dropbox.com/sh/nbn1dplmul7kbch/AABxr26IGAeyvKsHfCPwZYnna?dl=0
  2. I just updated to R21 and I'm getting these pixel drop-outs in physical render. It mainly happens on glass & transparency surfaces, but also happens elsewhere. Very frustrating. Does anyone have any clue what this could be? Glass texture: Trans: 100% Refraction: 1.571 (Glass) Reflectance: Fresnel: Glass: 100% / IOR 1.517 Bump Strength .1% / noise texture Any help would be appreciated!
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