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lineeenil

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  • First Name
    Line
  • Last Name
    Finderup Jensen
  • C4D Ver
    17 Visualize
  1. hey everyone im fairly new to compositing and currently doing a little something between C4d and AE i tracked my footage in AE then exported camera and all nulls and 2 solids to scene in c4d i just tried making two very quick simple shadowcatchers however they turn up as kinda 80 transparent? i attached a photo that probably better explains it I have the material tag set to frontal? hope you can help, its probably super simple bests
  2. hey everyone! im quite new to the physical render in c4d and run into som troubles i dont really get. see attached photo why does it look like the texture of the tiles are bumping the further away it is? I have global illumination with a diffuse depth of 4 and a gamme of 1. ambient occlusion is with a maximum ray lenght of 116 oh and i have two emissive discs, one with 500% strenght and one with 350% any thoughts?
  3. hey everyone, I have some character that has 1 mesh for their body, 1 mesh for their pants, 1 mesh for their shirts etc. their clothes are skinned to so that they move accordingly to how I rig and animate the characters however i am exporting to another software with fbx. and end up with around 5-6 meshes which is causing performance issues is there a way to combine all meshes into one and still animate the characters so that all moves smoothly with each other?
  4. Hey, Im not sure if I should put this in the unity forum, but since its also c4d related I thought some of you might have had same problem. When i import my objects in unity, the materials are there but the textures are just grey? I export .fbx from c4d with textures and in unity i import with UV mapped etc etc?? hope you can help bests
  5. Arnold Render trial

    hey everyone, I just downlaoded the Arnold Render for C4d R18 trial version and just wanted to check if someone else might have same problem. on their website it is stated that the trial version comes for 15 days NO watermark, however when im rendering there are watermarks everwhere? (this is my day1) ..... bests line
  6. movement is twitching after render

    youre an absolut hero! thank you sooo much! I will get right into it later tonight! ill post here asap! :):):)
  7. hey again again gain, im working on a file that I got from someone else. there is a little person walking , and i wanna make him walk in a circle seamless loop. so i basically just made a circle spline, attached a spline path tag on him and voila animated the position from 0-100% it looks fine when inside the program in the viewer. however when I render it, the arms and legs are twitching like hell? could someone maybe have a look at it? i would be super gratefull bests, ernie_beanwalkingcirclec4d.c4d.zip
  8. hey guys, im super newbie in all this uwmapping stuff and im confused about how to project my material in the best way on this kind of figure: whenever i apply a material it allways gets stretched....
  9. render gets weird dark

    yeah linear workflow also... i tried both video and tiff sequens... when i render out just 10 frames to tiff it looks fine. but if I render the whole thing it turns dark?
  10. hey again again, i really have no clue how to solve this. hope someone can help me out! I have a material with no color, but luminance and reflection. I put a luminance plane in the scene also to light it up. When i render inside the program it looks fine for a preview, and when i render 5-10 frames out it also looks fine. I tried both 8 bit, 16 bit and 32. srgb colour and linear color.... But when I render the whole sequens it looks super dark and useless? I attached one image from inside the program and one outside. headbad.tif
  11. hey yall, i made a bit of a mess out of a model with various uv mappings textures etc. its really hard for me to work around it in bodypaint cus everything's tangled. is there a way that i can sort of "merge" everything together and just have 1 material? hope you can help bests
  12. creating wounds

    yeah okay fine ;) i tried haha. but thanks for the help!
  13. creating wounds

    cool. hey i found some sculpting brushes presets in the content browser, how do i use them?
  14. hey, anyone know of any good tutorial or have good tips on creating wounds or gore stuff in c4d? thanks! bests,
  15. blocking out luminance

    okay wait a second.... smth is looking a lil strange. ill get back to it yeah no it works :)

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