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Hey guys, check out new PolyGnome tool for Cinema 4D from our long-time member C4DS. You can find PolyGnome in our Store and we hope you like it!! :cowboypistol:


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About Pantheon

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  • C4D Ver
    19.024 Prime
  1. 970M GTX for viewport enhancements?

    Cool. What CPU do you have? Can CPU affect OpenGL performance? I have an Intel® Core™ i7-3630QM.
  2. Will a 970M GTX be enough to fully utilize all of the new viewport enhancements from the past 2 releases? I'm currently using a 660M GTX and this isn't cutting it at all. I'll be doing mostly product shots with simple backgrounds. Apparently, the 970M GTX is 4 to 5 times faster than the 660M GTX. These are both mobile GPUs, by the way. http://gpu.userbenchmark.com/Compare/Nvidia-GTX-970M-vs-Nvidia-GTX-660M/m17319vsm7749
  3. It seems as thought they stopped providing updates for this plugin, which says it only works up to R16. Does anyone know of another plugin that can do what this one does? https://cinemaplugins.com/c4d-plugins/white-lights/
  4. R19 Viewport reflection quality

    imagine the budda standing on a mirror, you can see his entire body in the mirror, in my viewport i would only be able to see like 25% of his body starting with his feet, then legs, by the time the reflection should reach the top of his body there is nothing there in the reflection
  5. R19 Viewport reflection quality

    The thing is, it's not showing the full reflection. It's only showing like the first part of the object's reflection and then it just disappears, but the full reflection shows in the render. In the preview video about this new viewport feature, it shows the Buddha with a full reflection, so it must be possible. Actually, I just went and watched the video again. You cannot really see if the entire reflection is there. Can anyone confirm if the object's entire reflection is supposed to show? https://youtu.be/MYWFywainIg?t=3m1s
  6. The reflections in the viewport are much lower in quality than my renders, but it doesn't appear like this in the preview videos I have seen. I can't find anywhere to adjust the quality of the reflections. Is there a way to do this?
  7. Hide wireframe when selecting?

    The fact that this guy told me he blocked me tells you everything you need to know. You could have just not said anything and disappeared instead of being a drama queen. You really shouldn't even reply to people in this forum if you are going to belittle them and try to make them feel bad for asking a question.
  8. Hide wireframe when selecting?

    3DWiki is helpful, but the other guy obviously has an attitude. So, right when I think I have a solution, CD4 seems to fail me. Is there a way to select all objects with the lasso or other selection tool? I have a laptop keyboard that is apparently in 1000 objects and when I lasso around it, it seems to select all of the objects, but then when I combine them into one object and hide them, I can see tons of little pieces that weren't selected and even when I lasso around them all they aren't all selected, it's so frustrating! And unchecking only select visible doesn't fix the issue.
  9. Hide wireframe when selecting?

    I suggest you not reply with your smartass remarks. This is a forum for beginners. If you don't like it, then don't come on here.
  10. Hide wireframe when selecting?

    Is there a way to not select polygons that are hidden behind another object? I know there is an option to only select visible things, but that doesn't seem to work for this. Here is how I want to do this. I select polygons from a certain part of the laptop, then split and delete the part on the original object. Now with the part as its own object, it doesn't have any wireframe on it while the original object is selected, so I can easily see which polygons I missed, because you can see the blue wireframe of the original object in the holes in the copied object. The problem is that when I select back over these little bits and pieces I missed, I'm selecting other things from the original object that I can't see because they are behind the copied object. Does that make sense? This could be so easy if it didn't select things on the original object that are hidden from view behind the copied object. The problem with the feature you mentioned is that it creates way too many objects from the polygon groups. So it defeats the purpose. Because I have to go through like 1000 objects and combine them together to get the parts I want grouped together.
  11. Hide wireframe when selecting?

    What does that feature do? I tried it and it just hung for 10 minutes and never completed. I have a pretty complex mesh of a laptop that is one object. I'm trying to cut it up into parts so I can apply materials to each one. Is there a way to change the color of the wireframe? Right now it's blue.
  12. Is there a way to hide the wireframe while selecting parts of an object? It's hard to see what I'm doing with the wireframe. I'm trying to split up an object into different objects, and it's hard to tell what to select because of all the polygons.
  13. Black Friday Sales

    Is the 20% OFF Novedge has the best deal on a new CD4 license?
  14. Like if I wanted to create reflections on a chrome surface, but not have the objects creating the reflections show up otherwise.
  15. Selecting in polygon mode works, but is there a way to detect features or something like that where it can select entire segments or parts regardless of how many polygons they have?