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About Gregor

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    Cafe Ronin

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    2x 1080ti, Threadripper
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  1. Hey @Cairyn, first time I hear about CollieMouse! I'd be super happy, if you'd implement that in your R21 release. Where would I buy/try your driver? Is there a download link somewhere? Thanks for getting back to me! Best, Gregor
  2. Hey all! I'm trying to create a "fly through" camera without keyframing it, but with using my 3D space mouse. Unfortunately it seems like Cappucino doesn't recognise the movement of my 3D mouse, so it won't work this way. Is there any other way you guys can think of? Best, Gregor
  3. @ABMotion - thank you so much! That is exactly what I was looking for!!!
  4. Hey Westbam, you can find a copy of my rig attached. See, how the Shader Effector only effects the top Cloner, but not all of the Clones individually. That's what I'm trying to do - effect all Clones individually... Thanks you for your reply!! Best, Gregor Cubes.c4d
  5. Hey Guys, I've been trying to solve this for days now, but I can't really wrap my head around it. I want to use Effectors on a Cloner that is cloned by another Cloner, but I can't get it to work right. The setup is simple. I put a cube in a linear Cloner to build sort of a line, and put it in another Cloner to offset it in Y and Z. Also I used a Formula Effector to Z-Offset only every other Clone. Now I'm stuck, because I want to effect all of the clones simultaneously. When I apply a Random Effector for example, it'll work only for the first OR the second cloner. Not for both at the same time. I thought about putting both Cloner Objects in a Fracture Object, but I couldn't get that to work either. Is there a workaround for this, where I don't have to make my Cloner Objects editable? That's the only way it worked so far... Thank you guys a lot in advance! Best, Gregor
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