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szender

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  • First Name
    Laszlo
  • Last Name
    huszar
  • C4D Ver
    R18.039 Studio

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  1. szender

    Xpresso, iterate points problem

    Thank you! :) So strange, i recreated the original setup in your files, and also made it again from scratch and both works. No idea what could be wrong. Anyway thanks again!
  2. Hi, i get stucked with a simple spline points iterating project. My goal is to set all the points x position to tho the index0 points x position. There is a problem that this index0 points somehow get fixed to a position and cant move to the y and z coordinates. Can someone help to find out where i failed? I attached the file. Thank you! spline_points_iteration.c4d
  3. Hi, this is a project i made with the physical render with the semi unbiased method. It took 6 hours. I Attached the settings. Maybe that settings are too high. The image size is 3000x1700 pixel. I know that this is way too slow for that kind of quality and complexity. What do you think what would be an ideal render time? Not just with the default renderer, i interested all kind of alternatives. For example what do you think how long should it takes with V-ray, Octane, Cycles, etc.? Thank you!
  4. szender

    Make oil fluid

    Thank you for everyone! I will try to modell it.
  5. szender

    Make oil fluid

    None, just saw videos, but they far away from this.
  6. szender

    Make oil fluid

    I want to make a high viscosity oil fluid. Not animation, just still. Like this one. I realy don't know how to make it. Seems x-particles/metaball cant do that kind of smoothing. Is there anybody who made something like that? Maybe sculpting?
  7. szender

    HDRI without shadows?

    Oh, yes, thanks :)
  8. szender

    HDRI without shadows?

    Thanks, but unfortunately it isn't so simple it seems. I attached a screenshot you can see even i unclick almost everything that could make shadow, that is is still there. Really dont know why.
  9. Hi, i want a HDRI lightning wth differrent shadows that it makes. (i want sharp edges rather than its soft ones). How can i discard its shadows and make another one with lightning? Thank you!
  10. Thank you! This is much better and simpler solution! :)
  11. Thank you Jed, and also for everybody! :) The link list is the solution, and its index input port! I attached the file how it works in my case, if someone interested. orderObjectsNextToEachOther.c4d
  12. Thank you, it looks great! ;)
  13. I thought it is a simple task, but it looks very difficult. I cant figure out how to reference each object in the object list.
  14. Hi, my problem is with the result node, that it can't display each data from all the iterations, just the last one. Like for example the Rhino's Grasshoppers panel (i attached a screenshot), which displays all the data of each iteration step. Is there any way to use a similar solution?
  15. Thank you those great tutorials, i have learned a lot from them. But unfortunately i didn1t find the answer for my question :/ Bezo, yes that is what i need to select an object by its index and get some preperties data from it. For example, i have some objects in the hierarchy, and want each one to position (x) at the previous ones position (x) + the previous ones width/2. For that i need to get the previous object and its properties. I hope it's clear.

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