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MikeSem

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  • Content Count

    37
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Profile Information

  • First Name
    Mikhail
  • Last Name
    Semionov
  • C4D Ver
    18 Studio
  • Location
    montreal
  • Interests
    modeling, motion design

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  1. Thanks Teknow, But i'm looking how I can render not the range but rather single frames, for example i need frame 1, 25, 79 and 93.
  2. Hey there, I'm trying to rerender few (4) frames of my sequence with render queue but I can't find convenient way to set specific frames. Instead I create new render settings(in my case 4 times) with specified frames to render and add job 4 times to render queue. I wonder if the is more elegant way to do that. Let's say counting frames after comma or something like that? Thank you!!
  3. Rectro, You are my savior =) It works!! So the steps I did: 1 - select source mesh 2- call weight manager 3 - In the joints tab select all joints 4 - call file - save command 5 - select target model 6 - update weight manager so the target mesh is appeared in it 7- select all joints of the target mesh 8- load saved weight map text file Done! THANKS!!!
  4. Thanks a bunch! I tried to copy weight tag but it didn't work, the geo doesn't react on controllers. After that I have 2 weight tags , one from the previous binding that I can't delete for some reason. I'm using Character rig. I also saved weight map(text file) and import it into a new model but again no success.
  5. Thanks Rectro, The point order is the same, I'll try export/import weights.
  6. Hello, I've got two almost identical characters. The only difference in between them in their height. I've setup a simple rig and skinned one of them. How do I transfer weight map from one model to another ? I've tried just copy/paste weight map tag but it didn't work well. I'm not sure what is the proper way to do that. Thanks in advance! Mike

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