Hey all together :)
I've been reading this forum for so long (thanks for the countless times you helped me :D) that it doesnt even feel like my first post, but it actually is :)
I'm currently using the C4d sculpting mode to modify a 3d "scan" made with a kinect. The scan is pretty blobby and I'd like to add some details, but I've barely used the sculpting mode before and whenever I try to do a stroke with one of the tools, its simply just making a hole, but never really a steady stroke. With other objects it works though, so I guess it has nothing really to do with my tablet (settings) or general sculpt preferences, but rather something with the model. In the basic state of my model I'm at top level 2, unfortunately I cant go higher because the model already contains 13 million polygons with this level - when i go into polygon mode all i'm seeing is blue - so I already cut the model into pieces to work on them individually, but they are still so detailed its killing my pc. I've tried reducing the actual polygons of the model before going into sculpting mode as well as letting cinema optimizing my mesh before so its more geometrical, but its the same thing even with a very simplified mesh with top level 6 (which confuses me a lot tbh). I am drawing in freehand mode. I also tried making my object a lot bigger since it was actually just very small, no change here as well.
And last but not least, what makes me really think the problem lies in the mesh is that in all the sculpting tools the "brush" (i mean this orange circle) is not displayed everywhere on my object. So you see i've tried a lot of things before I posted this here but i seem to be missing something very basic about sculpting and I really hope someone here can help! :(