Jump to content


New Member
  • Content Count

  • Joined

  • Last visited

Community Reputation

3 Poor

Profile Information

  • First Name
  • Last Name
  • C4D Ver
    18 Studio
  • Location

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Hey guys, my R20 view port is really laggy, I've checked the fps in both R20 and R19 and it's the same, well over 100fps on both - but R19 is super smooth while R20 is really choppy and . Does anyone else have this problem? I've updated my nvida drivers as well and no chance. Thanks! Edit; Kind of found the problem, it's my Spacemouse Pro - works fine in R19 but R20 for some reason is buggy, strange.
  2. DBVFX

    C4D R20 - what do you guys expect?

  3. Can see how cud be possible with R20 now using the VDB mesher!
  4. DBVFX

    C4D R20 - what do you guys expect?

    R20 looking very interesting here!!
  5. DBVFX

    C4D R20 - what do you guys expect?

    Hey guys, in the latest 3D World mag, there's an interview with Andres Hildebrandt from MAXON. In regards to R20 he doesn't say too much but he does say; "One of the focuses that might be obvious is that we want to reach out to the 2D community," he admits, also teasing exciting new updates due later this year. "They'll probably be very nice for most people. It is definitely a remarkable release, unfortunately I can't tell you more... yet." ^ So no idea what that means exactly other than something to do with 2D? But thought should share haha!
  6. Was thinking clipping the mesh could maybe be done with a dynamic Boole like this; http://www.thegreatsummit.com/product/meshboolean/ No idea though if would work.
  7. Hey guys, I won't be free this Wed for GSG Wednesday don't think, but when I am I'll def ask about this! If some1 does b4 me plz post it here lol!!
  8. The main thing I'm trying to work out now is how they did the two different textures. I think has to be two different models and not done in post, but is just how would you clip the mesh like that?
  9. ^ Thanks guys!! Just saw this on their Instagram as well "The software used is 3Ds max > mainly Morpher modifier. Rendered with VRay. No magic, just love"; https://www.instagram.com/p/BkNAyntgwrH/
  10. I think I get it, kind of, think is the pose morph applied to one object and both have the same poly count etc, then a morph deformer is used with a falloff in conjunction with a twist deformer. To get the change in texture though, I think could be two renders and one is masked out in post?
  11. DBVFX

    Hey guys, how can this be done?

    Hey guys btw I improved on this a bit lol!
  12. Hey guys, these are amazing by 'KORB', anyone know how this was achieved?
  13. DBVFX

    C4D R20 - what do you guys expect?

    Is such a great gift to the community! Am so looking forward to learning it, is so kind and humble of Samir to do this. I've got a few other predictions/things to hope for in R20, but will wait to see what everyone else says lol!!
  14. DBVFX

    C4D R20 - what do you guys expect?

    Yea I heard that as well, is such great work! I hope he's ok, made me think that he might sell it to MAXON if he couldn't keep working on it. Just trying to get it to work now on R19, just got it working with the additional, .tbb that the guys mentioned here; Off topic I know lol! Was literally one of the things I thought in a wild way might end up on R20 though, just amazing is now free.