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1 Noble Beginner

About Super

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    Cafe Ronin

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  • Location
    Los Angeles

Cinema 4D Information

  • C4D Version
    17 Studio
  1. Is there a place where I can learn that basics of this?
  2. Hi, Was wondering if there were a tutorial on how to achieve these dreamy renders. https://www.behance.net/sixnfive I understand that it's lighting, material, and design, but maybe some one could point me in the right direction of where to start. If there were a few things to point out that I am interested in, it would be: Terrazzo and Colored Stucco Texture Carpet/Bump Iridescent lighting Is this achievable through prorender, progressive, standard? Or is this through another rendering program, octane? Thanks for helping me move forward. I hope to be able to produce renders like these in the next month or two. Best, Mark
  3. Hi, I was wondering if there was a way to manipulate the preset cameras. I like the gentleman view, but was hoping I could change the shearing view on it to be a bit more extreme. Right now it looks like its at 45*, was hoping to maybe make it look more extreme like 60* angle or such. Is there a way to edit these camera or to make one look very similar to the presents. Many Thanks. See EX:
  4. God those are so nice! Are those really made in c4d? What render engine?
  5. This is so clean!!! What are your computer stats?
  6. I attached the project file if any one wants to take a look. Thank you for the help and the feedback! Volume Gallery Mirrors solid.c4d
  7. Hi Guys! I'm trying to recreate this gallery. I have built it form the original floor plans and elevation plans, so I know my lights are in accurate places. I tried lighting the scene, but it comes out blue, still dark, and the ceiling turns black. I've tried changing the lights to all the types (omni, directional, etc) I've even tried adding material to the 3d lights to make them emitters. I'm a little stuck at this point. I know it's possible to achieve an accurate result, I've seen it done here before, I just need to be pointed in the right direction. Please see attached files. This is what its supposed to look like. This is what I am getting. Thank you!!!
  8. Super

    Soft toon render?

    Hi! I'm interested in replicating this style of rendering. (See Images) They are from the Architecture Office, First office. You can find more here . There's an inherent softness to these images, it might be because the background color is slightly offset from the foreground objects. I've tried sketch and toon, but my images come out too flat, even after sampling the same colors. These images almost look suspended between both sketch and toon and a rendering. The other issue I am having is replicating the reflective material while having it still feel like a drawing. If there is any advice, I'd love to hear it! I feel as if I've exhausted my resources with 2d shading tutorials. Many thanks! -Super
  9. Wow! Thats really clever! So it's a series of sweep/extrusions following one another through a bend. That's much simpler than I had made it to be. Thank you for this! The order of operations/layer alignment really explains things. Thank you!
  10. Thanks for this! I'll definitely follow this through today.
  11. Hi guys! I'm trying to find a way to do exactly this: Essentially a pasta extruder version of this but with letters. I see the parallels between this and what I want to do. I've been able to make shape extruder from an emitter close to the same speed. But I have no idea how the slice and the extrusion are matched up, as well as the gravity change on the noodles once they are cut. If there is a tutorial I could watch or any advice, please let me know! Thank you!
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