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sampei

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  • First Name
    John
  • Last Name
    Smith
  • C4D Ver
    17 Studio
  1. your vertex map solution seems to hold up fine, thanks so much. Is there any way to stack material blender nodes, since the current limitation of this setup is 7 materials? Really need to understand this system better, I'm not finding it very intuitive coming from a different application...maybe I need to spend more time learning the basics. Oh and great work, been looking at this thread for a while..inspiring stuff :)
  2. hi guys, does anyone know how to achieve the following: I have a single polygon object and a single RS Shader Graph material. Within the Shader Graph I want to have multiple materials, each assigned to specific polygon selections (in the same polygon object). I’ve tried a few things with the RS Material Blender and Shader Switch nodes, trying to apply the materials to specific polygon selections or Vertex maps with no success. Any ideas?

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