PixelPlow Render Farm for Cinema 4D
PixelPlow Render Farm for Cinema 4D


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About sampei

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    17 Studio
  1. thanks for the input guys, if only there was a way to convert dissolved loops into ring selections, a small coffee script could allow to always have predictable results with edge cut, and in one step. Can't think of a way to achieve this though, too bad
  2. hello, so I was wondering if the following would be possible to achieve with a script: when we have a couple of edge loops, selecting both of them and sliding, sometimes will slide them in the same direction, other times will slide them apart from each other. For example if we have a standard cube (A) and we slide opposing loops this will be in the same direction (B) however if we deselect one edge (this seems to be random, as it only works with specific edges belonging to the loops) then the edge loops are slid in opposite directions (C). So what I'd like is having the option to control this behaviour, when sliding a pair of edge loops at the same time. Is this possible? thanks in advance
  3. outstanding, I can't thank you enough for this and of course a massive thank you to the author of the plugin!
  4. hello there, basically the current "grow selection" goes from 1 to 2 (see image below); I want to go from 1 to 3 with one command, so as I keep growing the selection what happens is that every polygon that shares a point with the currently select ones is selected. Is this possible? thanks