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Rendercore Lab


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  • C4D Ver
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  1. Hi, im quite new to c4d but not to modeling, mainly just sketchup and a bit of blender for animations, but i needed to use c4d for better spline following to create a better animation... The problem im having is i get a path generated from a 3d model in sketchup, have just the lines exported to dae, then load into c4d as splines, join all the little parts together (as sketchup doesn't actually generate splines from models) but when they are all joined together and look like they are all going the same way, upon aligning to spline a cube, and moving it along the spline, the axis flip all over the place like each spline piece has a different axis... Is there a way to sort all the pieces out so it can actually make a smooth animation?