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hebeinpj

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Everything posted by hebeinpj

  1. Hello C4Ders, I am a member/CG lead for a film club in East Texas. We are a nonprofit club based on growing skills and helping others out to advance their skillsets and grow as a community. We want to help people get the experience they would like or need; while also having a lot of fun and nerding out a bit, okay A LOT! We are locally based, however for our CG/VFX crew we are looking locally as well as for remote artists. CG artists, Animators, Riggers, Modelers, VFX artists, etc. are all welcome to join our crew of misfits. We are currently focused on making short films. The CG department on the other hand is rather new, and we are looking for a wide range of skills to have fun, grow, learn, get experience, etc (myself included). Please reach out to me if you have any questions and we can discuss further about the club! Best, Peter
  2. Hello Bezo! Thank you so much! That did it. I appreciate the help and the compliment!
  3. Hello C4Der's, So, I have a character with textures that renders fine in the standard renderer, but when i switch to the physical renderer, the textures are pixelated when i render from the exact same camera...I want to be able to use DOF and i have never had this problem before. Thank you for your time! Peter
  4. Thanks for the responses guys, I will upload the scene file as soon as possible! Yes, unfortunately I can't upgrade yet.I have tried Realflow and that also did not give me what i want.
  5. Hey there C4Ders, I am trying to create a liquid simulation, where mustard is coming out of a mustard bottle as a liquid and then forming letters on an object ie a burger or hotdog. I have tried a few attractor tutorials, but it's not giving me exactly what I want... Thanks for your time! Peter
  6. wowww.... Bezo... thank you so much... I was seriously over thinking it, exactly what i needed thank you!
  7. EXACTLY what I need! Thank you, and sorry for the uber late reply! Much appreciated!
  8. Hello C4Ders, I have been scouring the internets for a tutorial on something I believe to be simple. So, I have rigged a character, but I have an "eye open" object" and a "blink" object, and i am needing a simple switch to switch between the two to animate easier, basically a switch that will toggle one visibility on of one object and turn the other off, and vice versa. I hope this makes sense! Thanks for your help! Peter
  9. Hey guys, I'm kind of in a tight spot. I am trying to recreate this effect in c4d basically as a template, to swap out the video. I am having difficulty making it more random with the cloner, or if someone has any other idea. Please let me know! Here's the example: https://www.pond5.com/stock-footage/109248/patriot-stadium-crowd-flip-cards-england.html Thanks a bunch!
  10. Hey C4Ders, I have been trying to create a text animation basically, where you can animate the number going up, like I want to count up years and I was trying to link it up with xpresso, but can't seem to get it. I hope this makes sense I'm thinking a slider control that allows you to animate the years from a start and End time? Thanks! Peter
  11. Hello1 I'm not sure if this is the place to be looking for someone, but I thought it wouldn't hurt! I am looking for someone to help me rig a simple stylized character with a full body rig and minimal facial rigging. Thank you for your time! Peter
  12. Hello! I am trying to create a simple animation of a package opening, like someone ripping of the top of a candy bar. I am wondering how this would be possible! Thanks so much! Peter
  13. Hey C4D-ers! I have a bit of a conundrum. I am trying to get a cloth to spin around a washing machine, and I am having a problem with self collisions. I have self-collisions checked, and polygon collisions set pretty high. It still seems to be colliding. I am wondering if anyone knows what this would be! Many thanks in advance!
  14. Hello C4Ders! I have a quick question. I have a character I am working on, and I want to have the eye blinks "pop" on. So , I have the eye texture and then I also have the skin texture. I believe this is an expresso question. I have been trying to figure it out and cannot. I have tried two different materials with a condition node and user data switch, I have also tried using the multi shader attributes to no avail. I hope this makes sense and hope someone can help out! Much appreciated! Thanks, Peter
  15. Hello C4D'ers, I have a crane that I am trying to rig the cable on. I have tried joints, and dynamic ropes, but nothing seems to be getting me to where I want. I just want the crane to swing in slowly, and have the cable drag the letter dynamically dragging on the hook. I hope this makes sense? If you need a better clarification, please let me know! Thanks, Peter
  16. CBR, Wow, thank you. I need to do more research on that. I seems above me, haha. I hope the above tutorial goes into instancing geometry Peter
  17. Awesome! Thank you. I will give this tutorial a shot and see what I can do!
  18. Hello C4D'ers, I am trying to make a dynamic mop, in which the strands of the mop will follow the mop handle as it moves, and the strands will collide with each other and other objects. I could really use some help on this! Thank you for your time! Peter
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