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hebeinpj

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Posts posted by hebeinpj


  1. Hello C4Der's,

     

    So, I have a character with textures that renders fine in the standard renderer, but when i switch to the physical renderer, the textures are pixelated when i render from the exact same camera...I want to be able to use DOF and i have never had this problem before.

     

    Thank you for your time!

     

    Peter


  2. Hey there C4Ders,

     

    I am trying to create a liquid simulation, where mustard is coming out of a mustard bottle as a liquid and then forming letters on an object ie a burger or hotdog.

    I have tried a few attractor tutorials, but it's not giving me exactly what I want... 

     

    Thanks for your time!

     

    Peter

     


  3. Hello C4Ders,

     

    I have been scouring the internets for a tutorial on something I believe to be simple. So, I have rigged a character, but I have an "eye open" object" and a "blink" object, and i am needing a simple switch to switch between the two to animate easier, basically a switch that will toggle one visibility on of one object and turn the other off, and vice versa. I hope this makes sense!

     

    Thanks for your help!

     

    Peter


  4. Hey C4Ders,

     

    I have been trying to create a text animation basically, where you can animate the number going up, like I want to count up years and I was trying to link it up with xpresso, but can't seem to get it. I hope this makes sense

     

    I'm thinking a slider control that allows you to animate the years from a start and End time?

     

    Thanks!

     

    Peter


  5. Hello1

     

    I'm not sure if this is the place to be looking for someone, but I thought it wouldn't hurt! I am looking for someone to help me rig a simple stylized character with a full body rig and minimal facial rigging.

     

    Thank you for your time!

     

    Peter


  6. Hello  C4Ders!

     

    I have a quick question. I have a character I am working on, and I want to have the eye blinks "pop" on. So , I have the eye texture and then I also have the skin texture. I believe this is an expresso question. I have been trying to figure it out and cannot. I have tried two different materials with a condition node and user data switch, I have also tried using the multi shader attributes to no avail. I hope this makes sense and hope someone can help out! Much appreciated!

     

    Thanks,

     

    Peter


  7. Hello C4D'ers,

     

    I have a crane that I am trying to rig the cable on. I have tried joints, and dynamic ropes, but nothing seems to be getting me to where I want. I just want the crane to swing in slowly, and have the cable drag the letter dynamically dragging on the hook. I hope this makes sense? If you need a better clarification, please let me know!

     

    Thanks,

     

    Peter

    crane_snapshot.png

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