Corona Renderer for Cinema 4D
Corona Renderer for Cinema 4D

tinefuzine

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2 Noble Beginner

About tinefuzine

Profile Information

  • First Name
    Tine
  • Last Name
    Sraj
  • C4D Ver
    R17.055 Visualize
  1. One more thing, how do I create new texture view?
  2. FAQ

    Hi all, I think it would be really cool, fast and useful tool to have a button "FAQ" inside every group with picture-supporting explanations for FAQ because I guess there are at least some of very similar questions but are hard to find answers with 20.000+ inside every group and 80.000 inside beginners group, and kind people who knows the answers wouldn't spent time on explaining same thing over and over again. Don't get me wrong, I am looking this from beginners point of view. I would be happy to see what others thing about this? Best, Tine
  3. I can't thank you enough for taking time to show me this, I was completely in the dark, you are the man Bezo!
  4. Hi, I was talking about this with some of the guys here and they were kind enough to point me in the right direction. I searched on for more answers and I found this step by step method and have been struggling for days now and still can't seem to get my head around it. Its about how to putt all objects (2 or more) on one texture sheet like in the attached image but end up with separate objects. Problem starts with point 1 forward. Is there someone who understand this and can break down this on a picture level for us noobs? Please. 1. Place your objects under a 'Connect Object'. 2. Create a second Texture view and drag and drop the Connection Object on the canvas. Lock it. It will show all UV off the objects under the Connect Object. 3. Edit the UV's' of the siblings on the default canvas by selecting them. 4. Monitor the result on the second Canvas. 5. If you're used to a tablet it shouldn't be to hard to get used to.
  5. Cool, thank you both for your help!
  6. Hi, is there a trick to cover this line of UV merge?
  7. OK, I think I will just merge the objects and not complicate my life any further. I just don't get this "Single Material Mode" button, it makes no sense to me if you have to switch between the objects and guess where to put the islands then. It can take ages to do that. Merging the objects and split it after Uv mapping is a great idea. It makes no sense whats so ever that Cinema guys expect you to do that, but ok, if that's the way forward it's (almost) fine with me. Thank you for taking your time to help me, I really appreciate it! Tine That's it! I will however have to earn some money before I can purchase it :/ Good job m8, thank you!
  8. Ok, if I understand correctly there is no way to create a texture like the one I attached without merging the objects?
  9. Hi, I am new to this and need some help for my next step in learning. I hope I will name everything right. After I finished modeling all of my six objects I went to "BP UV Edit" menu, to make UV's. Firstly I used the "Paint Setup Wizard" tool with "single Material Mode" ON. One texture folder was created in my file folder. Everything good so far. I have to click on every object to enter it's texture but I would like to have them all in one frame so I can make materials in Photoshop like attached picture. How can I do that? Please help.
  10. Nice work! I will be more than happy to try it out.
  11. .
  12. Yeah, it's a tricky little thing. But we are getting there slowly :) I tried it, but I guess I don't know how to do it correctly. I tried to explain it in the picture below, how I understand Pin Point Selection. From here on it's more or less a mystery for me.
  13. Hi, Outside profile of my tire being unwrapped has got this strange curvature on each end like some sort of an "S" shape (on the left side of the image) but when I look at some other tire models being unwrapped in programs like 3D Max, there seams to be no problem with straightness of it (on the right). Problem occurs when I try to put materials on, and it visibly deforms where the object joints. So far I tried every button and processes I could find in the UV menu and the result of final UV map is just worse, and I cant find out how to do it. Can it be done in Cinema, or should I change the software for my UV map? Please help.
  14. I will try to manage from here on, very useful tips, thank you for the videos!