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  1. Can C4D be used to create good PBR textured models for use in Unity? Or do I need to learn Max or Blender to create good quality game engine models? If it is possible does anyone have any tips or pointers? Thanks!
  2. A while ago there was a post asking how to create a dynamic string of xmas lights. The post was solved/answered with a demo scene, but I can't download it (it downloads as 0kb file) and the thread is closed - the original thread is here: Does anyone know how I can download the file? Thanks in advance for any help



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