Jump to content


New Member
  • Content count

  • Joined

  • Last visited

Community Reputation

0 Poor

Profile Information

  • First Name
  • Last Name
  • C4D Ver
    18.057 Studio
  • Location
  1. Hi everyone I need to know how can i add my ThinkingParticles on my desired vertex map.i need to add some dust on some corners of my model, in that case i need to be able to control my particles and attach them to painted weight map in that area, i'm using Arnold renderer.first i tried to use Matrix and new mograph weight tool in R18,to generate TP , but the problem is particles don't seem to follow the PSR of of the matrix object and no matter how the Mo-effector behaves,the particles stay intact. could someone help me out with this issue? test scene.c4d
  2. Hi the file seem to be deleted, could you please repost it again , i have the same problem with adding TP into my desired vertex map
  3. Arnold AL shader installation Problem

    i didnt know that, it could be the reason, such a pitty, i must also mention that i even tried the latest al shader on arnold 1.06 ! but again didnt work. al shader was a huge Plus. Thanks for reply
  4. Hi im so tired of installing Alshader for my Cinema 4D over and over again, it just simply doesn't show up in my Arnold shader Node list.im using Arnold 2.0.2 and cinema R18. does anybody has the same problem with instalation? i did all the steps mentioned in the installation text file in the Alshader pack as shown below, (Libraries and MTD files found in the 'bin' directory go somewhere in your ARNOLD_PLUGIN_PATH or in 'shaders' under your C4DtoA installation directory - Copy content of C4DtoA directory to your C4DtoA installation directory)